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Dying Light 2 writer, Pawel Selinger, leaves Techland after 20 years

As you may already know, back in January 2020 Techland announced that the next Dying Light game has been delayed. And, as we predicted back then, the game was most likely targeting a 2021 release date. Then later on in May 2020, Dying Light 2’s lead game designer, Tymon Smektala, claimed that the game is in its final stretch of development.

Techland then recently issued an update, claiming that it will share more details about Dying Light 2 in 2021. Now according to a recent report coming via GamingBolt, it appears that Dying Light 2 narrative and art director Pawel Selinger has recently left Techland after 20 years of service with the studio.

But the developer has assured that any recent departures from the studio haven’t adversely impacted development of the upcoming Dying Light game. Whether the project is fully finished when Pawel Selinger left Techland is still not very clear at this time.

Dying Light 2 has had a rough development process. First the game was delayed indefinitely so Techland could target next-gen consoles. Then back in June 2020, Chris Avellone, the game’s previous author/writer was involved in some serious controversy regarding company misconduct and behavior, forcing Techland to find a new writer, because of the allegations imposed on him.

Techland has issued a statement to GamingBolt:

“Pawe? Selinger, who has been the Narration Designer for the last two years, decided at the end of 2020 to end his cooperation with Techland and to pursue his further career elsewhere,” the developer said in its statement.

“Pawe? spent most of his professional life at Techland and he, among others, takes credit for the success of the series Call of Juarez. He left a large piece of himself with Dying Light 2, as he worked on the project from the very beginning. His duties, i.e. the narrative department, were taken over by Piotr Szymanek in October 2020.”

According to TweakTown, “The popular consensus is that Selinger is leaving because of Techland’s internal problems, and that Dying Light 2 could be in development hell similar to Dead Island 2. But what if this isn’t the case? What if the game is already written and Selinger is simply moving on because the work is finished? ”

Dying Light 2 will be using the C-Engine, a new generation of Techland’s in-house technology. As the devs have noted, this engine will be ideal for open-world action-adventure and action-RPG games. The game also aims to bring to life a unique post-apocalyptic vision of the Modern Dark Ages.

It’s also worth noting that the game will be using Ray Tracing effects. Since this is an NVIDIA-sponsored game, our guess is that it will also take advantage of DLSS.

Stay tuned for more!

18 thoughts on “Dying Light 2 writer, Pawel Selinger, leaves Techland after 20 years”

    1. Is it really such a big loss though? I dont wish anything bad on the man obviously but the worst part about Dying Light for example was its writing imo.

      1. It had ok writing, my issue is that they added too much levity in a setting that was supposed to be dark and gritty, especially in the sidequests, felt more fitting on a game like GTA.

        My problem is that the issues I had with the first game, those being garbage shooting mechanics, random loot and melee weapons being extremely derivative and barely unique, won’t be fixed in the sequel.

        The generic American protag, also present in the first game, and more generic western setting don’t help as well.
        The first game was supposed to have an Australian Main Protagonist and it fit so well, and they replaced him with f*king Sonic the Hedgehog.

      2. this game was suppose to come out years ago, it was delayed again and again. What i am saying is you got more to worry about than its writing.

  1. Will this game ever see the Light of the day ? And are they keeping same parkour mechanics

    I hope the “”survival horror action”” elements are still there, and they don’t screw this up. Lol, what did Chris Avellone,do btw ?

    1. Was behind of the design of F2, Neverwinter 2 and FNV. Cant think anything more, pretty sure he has his fingers somewhere else but i cant give 2 f*ks about it. Remembered those mostly because theyre my fav games.

    1. i remember back in 2017 one of the writers of the game said something about the people who whine about the media being anti white. Then there was a interview that someone said it wont be another story of a white man implying it will have more diversity or something.

      So yeah i think it was gonna be woke.

  2. I don’t see any issues here given the amount of love the orginal Dying Light has had from the devs. However this won’t stop the same hysteriea, from the same old drama queens that have infected PC gaming, that exploded over CP2077.

  3. “Then back in June 2020, Chris Avellone, the game’s previous author/writer was involved in some serious controversy regarding company misconduct and behavior, forcing Techland to find a new writer, because of the allegations imposed on him.”

    “According to TweakTown, “The popular consensus is that Selinger is leaving because of Techland’s internal problems, and that Dying Light 2 could be in development hell similar to Dead Island 2. But what if this isn’t the case? What if the game is already written and Selinger is simply moving on because the work is finished? ””

    same thing happened with vampire masquarade bloodlines 2

    1.sjws get rid of the veteran devs and their talent to replace them with new ideologues

    2.the game will end up like mass effect andromeda. It might come out as a salvageable mess like cybermess 2077, but the more these people take over a studio the worse it gets.

    They are ruining the industry.

  4. What looked like an AMAZING sequel one of the top open-world games in recent years, is now gonna be most likely a mess, and potentially a woke game!

  5. Here’s the CDPR timeline:

    23rd of August 2018: CDPR announces the game is finished and can be played from start to finish.
    End of 2018: CDPR hires Keanu Reeves.
    13th of December 2018: Associate Design Director leaves the company.
    25th of January 2019: Creative Director leaves the company.

    Who’s willing to bet that their management took a massive dump on their finished game and told them to rewrite the whole story, because Keanu needed to be “the importantest ever”, so those two guys just gave up and left the company? – quoted from a reddit post that I wholeheartedly agree with.

    And we see a similar trend here, devs leaving mid-development with management doing damage control by claiming these departures won’t have an adverse affect mirroring what CDPR’s management parroted to a T.

    Such a shame and I was looking forward to this game as well. I refunded Cyberpunk but this one I won’t buy until proper unbiased reviews are out.

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