classic Unreal intro screenshot

DX11 Renderer released for Unreal & Deus Ex, supports POM, Hardware Tesselation & more

Old-school first-person shooter fans, here is something really special for you today. Modder ‘darknovismc’ has released a new version of the DirectX 11 renderer for some classic Unreal Engine games. This new renderer add some new graphical features, including support for hardware tessellation.

Going into more details, this DX11 renderer works with Unreal, Unreal Tournament, Deus Ex and Rune. These dll extensions allow you to play these games on full HD resolution with some modern-day features.

For instance, it adds support for ambient occlusion which gives realistic ambient lightning and shadownig effects. Moreover, it introduces Screen Space Reflections which imitate reflective and shiny surfaces.

Furthermore, these classic games now support hardware tesselation. In case you didn’t know, tessellation increases mesh complexity, gives smoothess and roundess to characters and game objects.

It’s also worth noting that this DX11 brings support for Parallax Occlusion Mapping. This feature adds bumpiness on near to camera surfaces. Also, it adds support for HDR in order to simulate light adaptation and add more vivid colors.

You can download this latest version of the DX11  renderer from here. Below you can also find an older video that shows Unreal Tournament with the DX11 renderer.

Have fun!

Unreal Tournament DX11 Renderer with HBAO, Tessellation and HDR

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email