GalaxyTrail has released a demo for its upcoming platformer, Freedom Planet 2. Freedom Planet 2 is the sequel to the Sonic-inspired platformer, Freedom Planet, that will come with some new features and improved visuals.
Freedom Planet 2 will have a flexible difficulty system as it will let players change the rules of the game temporarily to make certain stages easier or harder. Using special Gold Gems found in stages or crafted by fusing your regular crystals, you can modify specific parameters: Add more lives, alter attack damage, and more.
In addition, and contrary to the first title, players will be able to guard themselves.
Furthermore, the game will introduce Revivals. When killed, players will be able to spend one of their extra lives on the spot to get back up and keep fighting. Players will recover a small number of life petals, so if they’re not careful, they may lose yet another life.
Freedom Planet 2 certainly sounds interesting. For the time being, GalaxyTrail does not plan to launch a Kickstarter campaign for it. Moreover, the team aims to have a complete beta version of the game ready by mid-2017.
Those interested can download the demo from its official website.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Bloody furries!
let me guess.. 9gag traditions?
Don’t be fooled by the OC donut steel characters, the first Freedom Planet was great and this is looking pretty good too.
I know, I’m just joking. 🙂
Technically, Lilac is a dragon, so should that be scaly?
Oh dear, I don’t want to down go in that rabbit hole.
F*cking hell, I couldn’t type that without feeling like it is a innuendo.
The game looks fun and I never even heard of it. Time to go play the 1st part.
you really should, it was the shinning beacon of indie games in 2014
it was now updated and if you beat the game with two different characters
you unlock torque which plays very simillary to mega man
highly recommended (though if 15$ is too steep for you, G 2 A got it for a single dollar)
I finished it twice with Lilac and Carol. Awesome game. I’m still trying to find all the hidden cards and beat the speedrun challenges. 😀
Already uploaded a video showcasing Lilac. Plan on trying out the other characters. 😀
https://www.youtube.com/watch?v=5EiqiVX58p4
hmm isn’t that looks too much like sonic?
I think that’s the point. It’s a Sonic-esque game for those that like Sonic games.
The first very Sonic-like, but not an outright clone. It also takes elements from Treasure games (Gunstar Heroes guys) and Rocket Knight Adventures and actually feels really distinct as a result.
Think of the way Shovel Knight takes elements from loads of classic games with a load of modern touches. It’s like that but inspired by Mega Drive games, not SNES ones.
I think it’s pretty great. There are actually very few Sonic style, or RKA style, platformers out there and it’s nice to see a modern twist on those gameplay styles.
Here is some important feedback I would like to suggest. Create an option to lock the FPS to 60 or 30. Yes in most cases I think unlocked frame rate is good. But here the game speed with an unlocked frame rate is too buggy and chaotic. So that is definitely something to consider in the full version. Still a really great game otherwise.
Yeah. It’s supposed to run at 60. I used Riva Statistics Tuner to lock it at that.
So it’s basically a TOTAL Sonic rip-off…