PAYDAY 3 feature-2

Deep Silver and Starbreeze have removed Denuvo from PAYDAY 3

Deep Silver and Starbreeze have just announced that they have removed the Denuvo anti-tamper tech from PAYDAY 3. PAYDAY 3 currently has its open-beta phase and apparently, a lot of players complained about its presence. And, instead of ignoring them, Deep Silver and Starbreeze decided to do the right thing and remove it.

PAYDAY 3 is the much anticipated sequel to one of the most popular co-op shooters ever. In PAYDAY 3 the choice is put in the hands of the players, deciding how to tackle the heist, whether you sneak or go in guns blazing, whether you let your hostages go or keep them around as pawns, whether you go at it alone or bring friends. The choices are endless and in your hands, they will vastly change how the game plays.

Deep Silver will release this new PAYDAY game on September 21st. At launch, the game will be using Unreal Engine 4. However, after the game comes out, Starbreeze plans to upgrade to Unreal Engine 5.

From what we know, Deep Silver is not one of the publishers that remove this controversial anti-tamper tech from their older titles. For instance, Dead Island 2 still uses Denuvo. So, the fact that they have removed Denuvo from PAYDAY 3 is a bit surprising. On the other hand, PAYDAY 3 is mainly an online game, so it made no sense to use Denuvo in the first place.

The publishers that usually remove Denuvo from their older games are Bethesda, Warner Bros, Capcom, Bandai Namco, and Square Enix.

For instance, SE has removed Denuvo from  The Diofield ChronicleVALKYRIE ELYSIUMTRIANGLE STRATEGY and Forspoken. Moreover, both Octopath Traveler and its sequel no longer use it.

On the other hand, Capcom has removed Denuvo from  Monster Hunter Stories 2: Wings of Ruin and Resident Evil Village. Bethesda has removed the anti-tamper tech from Wolfenstein Youngblood, Doom Eternal. Warner Bros has also removed it from Mortal Kombat 11. And then we have Bandai Namco who has removed it from Tekken 7 and NARUTO TO BORUTO: SHINOBI STRIKER.

Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email