THQ Nordic has announced a free update for Darksiders 2 Deathinitive Edition which will add Ray Tracing to the game. This update will be coming to the PC on October 15th. And, since we’re talking about a free update, it will be available to everyone who already owns the game.
In its press release, THQ Nordic claimed that this update will bring enhanced lighting and shadows. So, I assume that we’ll get RTGI and RT shadows. I mean, that’s what the press release implies. Unless the devs use traditional methods to improve the lighting and shadows, and only use RT for reflections.
The devs will also improve the game’s loading times for PS5 and Xbox Series X. So, again, I assume those improvements will also come to the PC. Unless the PC version can already take advantage of SSDs.
To celebrate this announcement, THQ Nordic shared the following teaser trailer. This trailer is really short (22 secs) and it’s full of cuts. So, most of you won’t be able to notice the improved graphics.
I believe a Before/After comparison would have been a better demonstration. Unless the RT effects are not that great in this title, which is why THQ Nordic may not feel comfortable showcasing them.
Anyway, enjoy the teaser trailer and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Great games. Too bad the 4th was made using an isometric viewpoint…
That might have been just a spinoff.
Since they are working on Darksiders 4 right now.
Maybe
Oh, and this…
A new Darksiders game is in development: 'The Four Horsemen will ride again'
https://www.pcgamer.com/games/action/a-new-darksiders-game-is-in-development-the-four-horsemen-will-ride-again/
The game is already riddled with weird bottlenecks especially beyond 1080p with Ultra shadows and AO, DXVK can give a slight performance boost but it doesn't resolve the issue, adding RT on top of it without proper fixes is pointless
don't know whats the appeal of this fake tracing BS these days
Clown a*s dumba*s
Truth hurts huh lol, cope all you fake tracing fanboys
I did also hear this re-release had some issues that weren't present in the base game. I do hope they add in some perf fixes as well.
sweet .i wish every old games do this.just a little and humble ray tracing update for their old games .
Yep it never hurts.RT make em all comes alive!
RT is the best thing happen and been the holy grail, for so long!
Thanks to nVidia who kickstartered it all. Everything they do is Perfection!
there are lots of old games out there that could use this as well.
definitely don't leave those games behind to be forgotten. Bring them back with new visual features! and new releases of old games too should also have the extra features.
You can just use the RTGI reshade from Pascal Gilcher to do this. $5 from Patreon to get the plugin and you can add it to almost any game.
Oh wow! In a game this old? Great!
Let's see if by RT they mean just shadows which would be crap, or also the real deal, Global Illumination.
Be sure to bench it and show the difference!
Such a great game, art, world, loot, story, zelda, "mature". I hope DS4 is a copy of this