Crytek’s The Climb gets a new update, adding Oculus Touch support and a new environment

Crytek has announced the arrival of an expansive free update for its VR rock climbing game, The Climb – with Oculus Touch support, a vast new setting, and more being added to the experience.

For the first time, players everywhere can experience the thrill of scaling VR cliff faces in The Climb with intuitive hand movements, thanks to the integration of Oculus Touch. Gamers will stretch for grips, slip into a climbing rhythm, and feel like they’re really swinging across monkey bars as they race to top the new Oculus Touch leaderboards and tackle all of the game’s existing modes and levels.

Today’s update also adds the new “North” setting – a stunning new game environment inspired by the Arctic Circle and surrounding areas such as Iceland.

Crytek also announced that from today until December 31st, The Climb will be available as part of an Oculus Touch Launch Bundle. The bundle features five Oculus Rift games at a discounted price of $89.99, giving gamers the chance to sample the game-changing capabilities of Oculus Touch for less.

Enjoy!

The Climb: Updated With Free Expansion – North!

16 thoughts on “Crytek’s The Climb gets a new update, adding Oculus Touch support and a new environment”

  1. Yeah, I mean, what the hell? They even made a PS4 exclusive (Robinson: The Journey) recently!
    I liked them very much as a studio making decent games which showed what PCs could achieve.
    Now, fortunately, Cloud Imperium Games is up to a similar venture.

    1. Robinson: The Journey is a timed exclusive. They already confirmed it’s coming to PC at a later time.

        1. I’d rather a PC-first GPU manufacturer-bribed game than a sh*tty console port with bad optimisation, personally, to be honest…..

    1. Yeah, just like Crysis 2, courtesy of the dumb-as-dogsh*t design decisions those idiots in charge made, so?

      If they just had enough respect for the IP to make a Crysis (OG) + Warhead remaster, they’d see there’s still serious financial potential in a new real Crysis game, reboot or otherwise, so long as they made it properly.

      Unfortunately they’re too busy making these far more secure *cough cough* financial investments instead, even as their entire company is feeling the choking grasp of an ever-more tightening noose, one bad decision at a time.

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