CRYENGINE – Real-Time Short Film Released, Stunning Environmental Screenshots Unleashed

CNCPT has released an amazing short film that was rendered in real-time in CRYENGINE and looks great. While the animations are not as good as those found in Assassin’s Creed or Battlefield 4, the visuals that are being displayed are top notch. In addition, you can find below some environmental screenshots captured by modders ‘Ultimarage’ and “Maximum-Dev”. Enjoy!

Maximum-Dev 1Maximum-Dev 2Maximum-Dev 3Ultimarage 1Ultimarage 2Ultimarage 3

10 thoughts on “CRYENGINE – Real-Time Short Film Released, Stunning Environmental Screenshots Unleashed”

  1. Damn…holyshit…If PC market keeps growing, I think that in 2018 we could play some game(video) at that greatness paying less than 2k.

    Glorious PC gaming master race!

    PS: uhh vimeo…weirdst player ever…but that volume is its pearl, cant use that shit easily

  2. This short film was developed for a feature film project called Craven Marsh as a pitch piece and rendered entirely in cryengine.

    We did this with a crew of 6 people in 3 months from start to finish. We used Cinebox. Cinebox is the beta software that Crytek is developing as a film version of Cryengine.

    While at 20th Century Fox I got involved with the team at Crytek headed up by Kirthy Iyer to develop the tool. We started about 3 years ago helping to fashion Cryengine into a useful tool for Previsualization and linear content.

    Because of the pipeline we developed using Cinebox we are able to produce a higher level of quality in about the same time it would take to do traditional previz.

    If you look at this piece as a very advanced piece of previsualization you can begin to see the power.

    Now that Cinebox is becoming better known, other companies are starting to jump on the bandwagon and are interested in the work we have been doing in developing this tool.

    We put a lot of hard work into pioneering how this is implemented in a pipeline. We generated previs on Dawn Of The Apes and Maze Runner using it. We also did the work in the Recent “Ryse Son Of Rome” national television spot.

    You can see a link on our website http://www.cncptla.com

    We are proud of what we believe to be pioneering work we have done to pave the way for the use of these technologies in film. And we are extremely proud to be the first Previs/Post vis studio to use this as a part of our pipeline.

  3. This short film was developed for a feature film project called Craven Marsh as a pitch piece and rendered entirely in cryengine.

    We did this with a crew of 6 people in 3 months from start to finish. We used Cinebox. Cinebox is the beta software that Crytek is developing as a film version of Cryengine.

    While at 20th Century Fox I got involved with the team at Crytek headed up by Kirthy Iyer to develop the tool. We started about 3 years ago helping to fashion Cryengine into a useful tool for Previsualization and linear content.

    Because of the pipeline we developed using Cinebox we are able to produce a higher level of quality in about the same time it would take to do traditional previz.

    If you look at this piece as a very advanced piece of previsualization you can begin to see the power.

    Now that Cinebox is becoming better known, other companies are starting to jump on the bandwagon and are interested in the work we have been doing in developing this tool.

    We put a lot of hard work into pioneering how this is implemented in a pipeline. We generated previs on Dawn Of The Apes and Maze Runner using it. We also did the work in the Recent “Ryse Son Of Rome” national television spot.

    You can see a link on our website http://www.cncptla.com

    We are proud of what we believe to be pioneering work we have done to pave the way for the use of these technologies in film. And we are extremely proud to be the first Previs/Post vis studio to use this as a part of our pipeline.

  4. This short film was developed for a feature film project called Craven Marsh as a pitch piece and rendered entirely in cryengine.

    We did this with a crew of 6 people in 3 months from start to finish. We used Cinebox. Cinebox is the beta software that Crytek is developing as a film version of Cryengine.

    While at 20th Century Fox I got involved with the team at Crytek headed up by Kirthy Iyer to develop the tool. We started about 3 years ago helping to fashion Cryengine into a useful tool for Previsualization and linear content.

    Because of the pipeline we developed using Cinebox we are able to produce a higher level of quality in about the same time it would take to do traditional previz.

    If you look at this piece as a very advanced piece of previsualization you can begin to see the power.

    Now that Cinebox is becoming better known, other companies are starting to jump on the bandwagon and are interested in the work we have been doing in developing this tool.

    We put a lot of hard work into pioneering how this is implemented in a pipeline. We generated previs on Dawn Of The Apes and Maze Runner using it. We also did the work in the Recent “Ryse Son Of Rome” national television spot.

    We are proud of what we believe to be pioneering work we have done to pave the way for the use of these technologies in film. And we are extremely proud to be the first Previs/Post vis studio to use this as a part of our pipeline.

  5. I remember using Ultimarage custom TOD files in Crysis. I think one of them was my favourite TOD of all of them, better than naturalmod, reallifesis, ccc and whatever others I forgot. Cool to see the guy is still around making CryEngine content.

    Island2.0.tod

    https://www.youtube.com/watch?v=MJJEvoGbu30

    This is an old video recorded on a toaster so the ingame settings are mostly medium but that’s almost irrelevant when it comes to time of day.

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