It’s a sad day today for PC gamers. We’ve featured Svensson’s quotes and ideas in DSOG in the past, and we were really amazed by Sven’s attempts to get as many games on the PC platform as possible. In fact, he was perhaps the only person who fought for a lot of Capcom’s PC titles. Yes, we didn’t get Dragon’s Dogma after all, but we got one hell of games, didn’t we? Well, we don’t know what the future holds us right now as Sven has left Capcom.
As Sven wrote on his Facebook page, he was ready to go for quite some time:
“While I wish the company the best of luck, Capcom is going in a different direction and the need for people at my level, relative to other areas, is lacking. Those who know me well, know that I’ve been ready to go for quite some time. We tried some things that worked. We tried others that didn’t. We fought fights that were worth fighting and even won a few. I’m proud of what we accomplished.”
In case you’re wondering, Capcom USA has undertaken a staff reorganization today and Svensson had volunteered to go as part of the planned reorganization.
What worries us is that Sven was the one we could count on for tips and other interesting details about Capcom’s projects. Sven shared a lot of ideas, comments and suggestions on Capcom-Unity’s forum, and was one who was always trying to help gamers. Truth be told, he could not talk or reveal more about various ‘noone-needs-to-know’ stuff, but that’s to be expected.
All in all, we wish Sven best of luck. And we are a bit worried about this ‘different direction’ Sven mentioned. What’s Capcom up to and what will happen with its PC support? Time will tell.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."