We know, we know. You are a bit upset with the fact that the PC version of SSF4: AE 2012 hasn’t been released yet. Before pointing your hand at Capcom, know this: the company is currently developing the PC version of this highly anticipated re-balance patch. The PC version was delayed because – according to Capcom’s Svensson – the port process of the PC doesn’t begin until the X360 code is complete. In other words, its development is not parallel and as such, there’s a little lag time in the process.
Although Sven could not share with us any ETA, Yoshinori Ono tweeted that Capcom is currently working on the PC version of SSF4: AE 2012:
“I want you to wait just a little more…. sry. We’re dev. now”
Our guess is that the patch will be released in early 2012 as it will need a few weeks to pass the GFWL authorization procedure.