Borderlands 3 Teased For 2018-2019

Take-Two Interactive is teasing their highly amped Borderlands 3 through a video showing off what is called ‘Unreal Engine 4 Tech Demo.’

Strauss Zelnick, Take-Two’s CEO said during the Q1’18 that Borderlands or “one of 2K’s biggest franchises” maybe on the release date schedule for 2019.

“Looking ahead to Fiscal Year 2019, we expect to deliver both record net sales and operating income led by the launches of Rockstar Games’ Read Dead Redemption 2, and a highly anticipated new title from one of 2K’s biggest franchises.”

Borderlands 3 Unreal Engine 4 Tech Demo - GDC 2017

Borderlands 3 was confirmed last April by CEO Randy Pitchford for which he showcased Unreal Engine 4 footage of the game. Above you can find the video of Randy Pitchford explaining to the audience at GDC about different types of rendering techniques and what the developers of the game really wanted to improve.

Source: Tweak Town

19 thoughts on “Borderlands 3 Teased For 2018-2019”

      1. Pitchford is actually worse, so as long as he’s running Gearbox, I won’t buy their games. Same way that as long as Yves Guillemot is running Ubisoft, I’ll never buy their games.

    1. I like how he says he owns the rights to duke nukem so he knows about humor he says, then calls everyone a misogynist. Has he even played duke nukem? It is the kind of game Anita thinks all games are…some kinda male fantasy sexist nightmare.

      The fact randy has the rights to duke, keeps me awake at night.

  1. Five months too late for the video; DSOG even did an article for it back in March. And the only recent “tease” is the fiscal report and its mentioning of BL3.

  2. With so detailed textures for shadow and lighting this game will use a lot of graphics memory. Maybe more than 8 GB for high details. Finally.

    Last year game developers have devkits with GPU limited to to 8 GB of graphics memory. So games can’t use more. Half year ago they have access to 12 GB of memory. Now they have access to Radeon with 16 GB of memory and have xbox x devkits with 24 GB of memory (which can be used for creating PC games). More graphics memory enable them to build games with better textures. And as we know textures are most important elements of good looking games. More important than count of pixels.

    I can’t wait to see games with level of details designed for 16-24 GB of graphics memory. Few years ago Crytek lead developer said that for photorealistic games we need 10 TFLOPS GPU with at least 25-30 GB of memory. We are so close…

  3. UE4…and all visuals destroyed because of that ugly cel-shading -.-
    BoreFest 3 with even more boring stuff, more uselessweapons and even more DLC and a new feature! MICROTRANSACTIONS!
    Pre-Order now for 59,99€/$ to get BETA version on release day and let us milk you from cash later!

    😉

  4. “wtf you talking about 16-24 gb VRAM? You barely got 11gb VRAM from an 1080TI, are you on something? Stop dreaming”

    Every game developer already have “Xbox X DevKit” with 24 GB or GDDR5 graphics memory. Those devkits are available for free to each game developer. They can use it to design new games not only for Xbox but also for PC. So now developers can easily create future games uses 16-24 GB of graphics memory. Memory is cheaper each year. I think that 16 GB of graphics memory will be standard in 2018. Even Xbox will use 12 GB of GDDR5 and PC always have more memory than consoles.

  5. Tbh I could hardly care, mostly because it’s going to be an exact repeat of the previous two games, where we have to face some silly af bad guy(s) and sprawl across mostly empty maps to collect largely useless RNGloot. The other side just reminds me that Randy is still at GB, so the interest ends there.

    I’d love something *like* BL, just toss out the heavy use of RNG and empty maps and the forced wackiness.

  6. I stopped at the second story dlc of the second game. I just couldnt push any further, there are much better looter shooters than borderlands, division, shadow warrior 2, destiny.

  7. I don’t want to play on Pandora again….that whole story has been played out. Pick a different planet, please.

  8. Borderlands 3 was confirmed the moment Borderlands 2 became a success, this is an entertainment industry which means anything that sells okay gets a sequel. But if you need “official” confirmation then listen to Pitchford in that tech demo video. It’s pretty much an ad for the game.

    1. Yeah but “pretty much” isn’t a confirmation and there has been no press release regarding it, all in saying is don’t get your hopes up for anything anytime soon

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