Bleak Faith Forsaken feature 2

Bleak Faith: Forsaken accused of stealing animations from Elden Ring, developer responds

Bleak Faith: Forsaken is a new Souls-like game that recently came out on PC. However, people have accused the developers of stealing animations from Elden Ring, which prompted Archangel Studios to comment on those allegations.

First things first. Meowmaritus, creator of the Dark Souls Anim Studio software, has shared the following video. In this video, we can clearly see the similarities of numerous animations between Bleak Faith: Forsaken and Elden Ring.

However, the developers have stated that the animations that they have used are part of an asset pack from the Epic Games Store. In fact, you can go ahead and purchase it yourselves, right now. Below you can find their full response.

So yeah, the developers are not lying here. And no, they did not use Dark Souls Anim Studio in order to rip off Elden Ring’s animations. However, given their similarities, PersiaNinja – creator of the asset pack – may have done just that.

Now I know we all love a good controversial story. However, there is no foul play here. Again, the asset pack is available for purchase as we speak, so the only ones at fault here are Epic Games and PersiaNinja (again, that is if they ripped those animations from Elden Ring/Dark Souls).

24 thoughts on “Bleak Faith: Forsaken accused of stealing animations from Elden Ring, developer responds”

    1. Thankfully? And they can’t even have a game that go past 60 FPS with proper KB+M controls or prompts. You’re thankful for that? I know you hate unreal, I do too. But don’t hate something so much that you accept whatever else. Because the only thing worse than epic games is From Software. Already with epic you know you’re gonna get something that is PC familiar, on your way to stutter Land.

    2. LOL imagine thinking FROM Soft has to buy animation packs.

      You underestimate the studio(s) size, don’t you?

      1. They don’t need to since they already reuse a lot of animation from previous games. Which btw, i’m not against, if the animation is good, then what’s the point of making a brand new animation?

        1. Yeah, they’ve been using it since Demon’s Souls. This is where the UE pack creator stole it from.

      2. It doesn’t matter how big a studio is, or how much money they make, a studio can always make the decision to save some money by buying an animations pack instead of paying animators to create new animations.

    3. I did some checking, and you appear to be correct. They’re using their own engine, which may be a modern update to an older engine made by Sony (sort of like how Bethesda updated the old Gamebryo engine and renamed it for Skyrim).

  1. Not sure what I’m doing wrong but when I put the texture pak into the base it messes everything up? Blurry and makes my screen 800×600. Before I found this texture pak I used a widescreen fix to have 1080×1920.

  2. And as always the sheeple reee at the wrong tree. The root of the problem are those “asset stores”.
    People with enough brain matter knew they would be a problem and they have been for years now.

    1. Also many great AA games were made because of those assets tho. It isn’t as black and white as would seen.

    1. Well the entire dark souls franchise is a rip off. To add insult to injury they have nerve to call any game that share it’s DNA Souls-Like. As if from software created the damn genre. These fools running around acting as if Blade of Darkness didn’t exists 10 yrs before any Crap Souls was released.

    2. You stay pissing them off with the truth around here. Haha, they don’t like you very much AT ALL. ???

  3. I always assumed they use the same animations for every souls like game, how the hell do people even tell them apart?

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