Bioshock feature

BioShock: The Collection will receive better mouse support and improved FOV sliders

2K Games has revealed a list of what it will address in the first patch for BioShock Remastered and BioShock 2 Remastered. According to the company, improved FOV sliders will be added to both of these remasters, as well as support for 21:9 display monitors.

What’s really interesting is that the team will further improve mouse controls in the first BioShock game by adding better Mouse Smoothing, Sensitivity and Acceleration options. Ironically, there is no mention at all – regarding better mouse controls – for BioShock 2.

Even though there isn’t any ETA as of yet for these updates, you can read below the issues that the development team aims to address:

  • General Mouse Fixes, including better Mouse Smoothing, Sensitivity and Acceleration Options in BioShock;
  • Additional Speaker Mode Options in Audio Settings in BioShock;
  • Improved FoV Slider Options in BioShock, BioShock 2 and Minerva’s Den;
  • Support for 21:9 display ratios in BioShock, BioShock 2 and Minerva’s Den;
  • General stability improvement to reduce instances of game crashes.

26 thoughts on “BioShock: The Collection will receive better mouse support and improved FOV sliders”

    1. Eh, like my dad does, a coat of paint on the cracks and crumbling walls and and he’s tries to call it a “house improvement”.

      It’s not fixed, just looks somewhat nicer.
      GODDAMNIT, IT NEEDS TO BE REBUILD DAD!

      1. It doesn’t even look nicer. They neutered the lighting and water, the geometry is better and worse at some points, the replacement textures are questionable. The audio.. .why do most people skip this, the remaster sounds significantly worse. Most of the videos in youtube only shows the starting areas where there is little to compare. I found a proper comparison in gfycat and the remasters look significantly worse.
        I linked it in another comment, it won’t show up till John approves it though.

        I suggest sticking to the originals.

  1. If I ever tried and loved METRO, STALKER, HL2 and CS GO thats cause my FIRST shooter game bought and finished on STEAM was Bioshock 1 back in 2013. haha

    Kindly a RPG-only gamer!

    goVEGAN

    1. Hey if you like more cerberal shooters definitly check out Singularity. It was a real surprise for me, while not full out rpg it definitly hits more story beats and has an upgrade system beyond your more conventional shooters, I’d see a bit more rpg than HL2 because of the weapon and power upgrade systems. It shows its age as a 2010 release but was a great rediscovery for me lately. Suggest getting it via a key reseller like g 2 a or something as steam prices outside of sale are bit too high

    2. I think he is an RPG gamer and just gave shooters a try 3 years ago. But even regardless of that… Why couldn’t he start his gaming “career” later?

    3. 30old!

      Bioshock collection being my first 3 games bought on STEAM!

      In fact, I bought those games one month before getting a Gaming PC haha (EVGA 670/i5 3330)

  2. Ah, this is why I love the PC community. We don’t just sit back and accept whatever d*gshit gets thrown at us (unless it comes in the form of an early access survival game, but we’re still better than the console peasants damnit).

  3. Do you have the original Bioshock on Steam ? if yes then just download the remaster to compare yourself…
    The game doesn’t use 2GB of VRAM for nothing. There are some difference don’t worry.
    You just won’t see them on a compressed video stream…

      1. No, they didn’t. You used 2 shots of a different lighting effect from 2 different points in the game, and assumed they were from the same scene.

        1. Oh! Dude Open our eyes… Both are the same area. 1st one demonstrates the difference in lighting. The second you can clearly see the inferior asset swap and inferior water effects.

        2. It’s clearly the exact same scene, the lighting in the remaster is just shoddily done. Quit being in denial. There’s a red blinking light in both. In the original version it lights up the scene nicely, in the remaster it’s faint and doesn’t seem to apply to all objects equally.

  4. Why does it take so long for them to make some edits and apply the update?. On PC they don’t have to pay and go through the channels they have to with consoles and even then those changes hardly relate to consoles.

    Also I’d like to have the old options menu back.

  5. So, does this mean that 2K Games were cocky enough to release a game with broken mouse support in the year 2016? And they are supposed to be a “high profile” developer?

    I cannot begin to imagine what will happen to them if/when they release their first DX12/Vulkan title…

    :p

  6. Are you serious with this??

    Look at the lighting dude… you can’t honestly tell me you don’t realize the red flashing light has yet to be turned on in the Remastered shot. Maybe you should try playing it, instead of just going with other, stupid people’s arguments that contain agenda’s.

  7. “better Mouse Smoothing”
    That’s like saying
    “better 9-11”
    “better natural disaster”
    “better double homicide”

    Also no concrete number on FOV “fix” means it’s not a fix at all. Unless they come out and boast about a high number they are not fixing anything, they are just going to allow you to scale from 50 to 90 because you’re dumb enough to buy console ports at launch and they already have your money and they don’t care, why would they.

Leave a Reply

Your email address will not be published. Required fields are marked *