Ubisoft has released a new update for Assassin’s Creed: Syndicate. According to its changelog, this update packs fixed several render issues and improves overall performance and stability. This patch is available on both UPLAY and Steam, and you can read its complete changelog below.
Assassin’s Creed: Syndicate – Patch 1.4 Changelog:
PC
- Added DLC – The Last Maharaja support
- Fixed “Jack’s message” puzzle issue
- Fixed crash in World War I mission
- Fixed crash on Title Screen when downloading Jack The Ripper
- Fixed geometry corruption on Intel integrated GPU
- Fixed TXAA shaking
- Fixed several render issues
- Fixed several UI issues
- Fixed few online issues
Online
- Fixed an issue where glitches might fail to award the player Helix rewards
- Fixed an issue where the permanent XP Boost from the Season Pass would not be present in some cases
World/3D/Menu/HUD
- Fixed a typo with the Military Chapel’s bombing description
- Fixed an issue where the “Legendary Assassin kukri” would appear uncrafted and unusable after crafting it
- Fixed an issue with some achievements unlocking when they should not
Mission
- Fixed an issue in the “A Night to Remember” mission where the user could be stuck outside the vault in some rare cases, leaving no possibility to progress further
- Fixed an issue, in the “Jack the Ripper” DLC, in the “Jack’s Lieutenants” mission where the objective would not update
- Fixed an issue, in the “Jack the Ripper” DLC, in the “Letter of Intent” mission where it could fail without a desynch in some specific cases
Stability/Performance
- Improved performance and stability

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Always like to laugh at Ubisofts change log, it’s dumbed down and repetitive like their games.
idk this game its really worth to play looks fantastic and it dosen’t drop below 60 FPS
ignore the Haters , the game runs so damn smooth now with SLi
The keyword is “now.” If it’s okay with you that the game took months to be fixed, it isn’t for others
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That’s why you should never day 1, week 1, month 1 purchase. Especially from Ubisoft.
Of course it is not ok with anyone that it took that long to sort out but at least they finally have unlike some.
Besides this is par for the course on most titles nowadays.
I can confirm the game is atrocious though. Unless the PC version has better character animations and less glitches (no probably not).
I went to play this the other night after getting a lend from a cousing (as I’m not paying for it) and I got the 1.4 update before I ever launched the game. Within the first hour I still had a bunch of hilarious and stupid things happen in the game, and I don’t just mean stupid glitches, I mean awful AI mechanics and movements and things. I was beaten to death by a guard I couldn’t even see, there was a guard, after first controlling Evie, that kept walking into a pole like a moron and the characters can make absolutely ridiculous jumps that make no sense just like in Unity. And I didn’t play Unity until they released the 1.5 patch for that last year and had pretty much the same issues.
I pity the people who played this 3 months ago AND paid for it, I really do. I bet if I actually go read reviews for AC Syndicate now I will see plenty of “Well at least its nothing like Unity” statements when it is simply not true………..even after 5 patches (5 because there was a 1.31 patch on Christmas Eve 2 months ago.
It is nvidia title and nvidia runs DX11 better than competition so there is very small chance any of their released titles will get low level API integration via update.
you mean improveS stability.
I can confirm. This update is a lot better on performance. SLI scaling with the patch goes with the latest driver profile. I can even play the game at 1080P with MSAAx4, PCSS on Ultra and HBAO+ on Ultra now and avg 36/42 FPS next to 8/12 fps I was getting when the game came out.
amazing patch indeed!
It was a huge improvement i’m now getting a rock solid 60fps at 4k on Ultra and game works enabled with 980ti SLi.
It is a great looking game with so much detail to the environments. The gameplay is also vastly improved with plenty of optional fun activities.
great update !
i can’t belive that this team of Ubisoft idk what is the one….. its a lot better and directly s*it it on square enix 2016
New Ubisoft = Old Square Enix
New Square Enix = Old Ubisoft Watch Dogs era!
Are you f*cking retarded?
Tomb Raider SLI was fixed a couple of days after release, this game was released in November 2015.
Tomb Raider runs like crap on single GPU so i think you are more retarded than me!
Runs like crap because you said so? It runs beautifully on my 980SLI rig in 4K.
980 SLI lol….you said it like everyone has 980 SLI ! Steam survey or Origin disagree completly with you !
plus yes i agree you will get GTX 980 SLI for tomb raider 4k 60+ FPS maxed out! and you will get a GTX 970 for such a low resolution as 1080p maxed out 60+
just because you are rich raging kid that dosen’t mean that you are a pcgamer with logic NOT at all.
You’re calling me a kid yet you write badly strung together, barely comprehensible sentences with the grammar of a small child?
It’s surprising to you that the game requires SLI for 4K? If i didn’t have SLI i would just play at 30 fps or I would lower my resolution and performance would still be good.
YOU talk to me about logic? You should feel embarrassed.
It certainly wasn’t a couple of days after release. There was a users fix but the game wasn’t officially fixed until several weeks later.
Game released on January 28th and the SLI patch was released on February 7th.
Little over a week. Stop spreading lies.
And yes there was a perfectly working fix with custom SLI bits which I used. No such thing for AC.
Grow up.
That patch was worse than the user fix most of us were already using.
I show how you were wrong/lying and you tell me to grow up? Ever looked in the mirror?
According to a few user reports lmao.
It was exactly the same for me, I did repeated testing to be sure before continuing the game.
The grow up reference was related to how you respond to people, such as, your retarded comment to Silviu and accusing me of spreading lies rather than putting your point across like an adult.
How I put my point across matter not. The fact that you sought to point that out so vehemently just shows how small and feeble you are.
You should actually try to understand what words mean before trying to use them otherwise, you just end up looking even more foolish.
Unfortunately, you are just an upleasant person and i am done with talking to you.
meh at your graphics setting.
I take it you did not watch the whole video
The good news is that they still haven’t fully fixed it after more than 3 months since release day?
Two Ubisoft shills spotted in this comment section so far. One of them also shilled for Denuvo the other week.
You didn’t need to say that but you say it without proof.
Obviously I wasn’t talking about you so what’s the problem? I would rather not call anyone out and let other readers make their own observations.
Because you just didn’t need to make such a stupid comment and you make it without proof. Can you actually prove these people are shills or just people with their opinion? Now you try to move the attention off you to other readers hoping they back you up.
What do you want me to do, hack them in hopes that they’re posting from an ad agency’s IP address? Even that wouldn’t really prove anything. You ought to think before you make silly demands.
My intention was and is to remind everyone that shills exist, because that’s the only thing that can be done against them! They aren’t breaking the law and it’s basically impossible to identify them beyond a doubt. The only thing you can do against shills is to get people to pay attention and learn to spot them for themselves.
The goal of covert marketing on social media is to create a fake consensus / peer pressure to sway actual popular opinion. I think it’s a dangerous, unethical practice that should be made illegal but until then this is all I can do.
I call bullshit here. I was the one that started the SLI thread on their forum and have been pushing this issue for months since the day of release until it finally got fixed through the NVIDIA driver update last week. This driver update happened not because of NVIDIA’s indolence, but because Ubisoft finally decided to take 15 minutes to send the necessary pieces of their game engine needed for NVIDIA to create a WORKING SLI profile. Why it took this long, I don’t know. But after the amount of time they went not addressing this issue, and the fuss myself and many other users made about it, that post is a PR stunt that is trying to portray an illusion of being concerned for customers when they aren’t. What more are they going to do to fix SLI? It already utilizes cards to 100% when needed and I get over 90% of an increase in performance most of the time. There is nothing more to fix so I don’t know why they are making anymore empty promises like this. I found that post really really peculiar.
The issue was hybrid systems with a dedicated and built-in GPU that this addresses. Having both was causing this issue and this is supposed to address that.