Assassin’s Creed: Origins still needs further optimization improvements, patch 1.05 benchmarked

Assassin’s Creed: Origins is a pretty interesting case on the PC. Ubisoft’s latest title is among the most demanding PC games of 2017. And while it scales wonderfully on more than four CPU cores/threads, the game suffers from optimization issues. The French company has just released a new patch for the PC version and so we decided to benchmark it.

For our test, we used an Intel i7 4930K (overclocked at 4.2Ghz) with 8GB RAM, NVIDIA’s GTX980Ti, Windows 10 64-bit and the latest version of the GeForce drivers.

First and foremost, this latest version of Assassin’s Creed: Origins is the most unstable version we’ve tested. We’ve been constantly getting crashes when alt-tabbing and using MSI Afterburner. Not only that, but we’ve witnessed major stutters on our simulated quad-core system; stutters that weren’t present in the launch version of the game.

But let’s take things from the beginning. Assassin’s Creed: Origins 1.05 runs exactly the same with version 1.03 on our six-core system. We did not witness any performance improvements at all. Moreover, and while the game scaled on more than six CPU threads, we did not witness any performance increase when we enabled Hyper Threading. In other words, the game behaved exactly the same as before.

Compared to the previous version, Assassin’s Creed: Origins 1.05 ran the same on our simulated quad-core system. As said, we also experienced major stuttering issues on this latest version. We are talking about stutters that could last 3 seconds. Our minimum framerate was 57fps whereas our average was 70fps. What this basically means is that on our simulated quad-core system, the latest version of Assassin’s Creed: Origins performs worse than the launch version. Yes, the average framerate is higher but for the love of God, look at this stuttering fest.

The game still uses the Denuvo anti-tamper tech and we seriously don’t know what consumes all of our CPU resources. Make no mistake, its engine can scale incredibly well on modern-day six-core CPUs. HOWEVER, and apart from those annoying stutters that now plagued the simulated quad-core system, there is no performance difference at all between a quad-core and a six-core. Even though the game stressed all of our six CPU cores, our two systems pushed the same average framerates. To put it simple; this is undoubtedly an abnormal behaviour. There is something going on under the hood that severely degrades overall performance, and Ubisoft needs to identify and fix it!

27 thoughts on “Assassin’s Creed: Origins still needs further optimization improvements, patch 1.05 benchmarked”

  1. What about patch 1.06 removing software emulation? I don’t want to even pirate this, but since we are in the middle of all the pro-consumer debates.

    1. Got me thinking, maybe the future is a paid DLC to get rid of Denuvo and get better performance /s

    2. No reason to remove it, really that simple according to them. If it gets cracked then they might like other devs have done. VM Protect hasn’t been cracked yet from what I’ve read.

      1. Sure looks like ACO sucks. Just look at all those negative reviews on Steam…. oh wait it’s rated [ Very Positive ] after 10,456 reviews.

        Awkward…

        1. Wow one stuttery mess in decades with positive reviews. Yet people complained about the same things in Unity…how soon people forget. Awkward for the EA…I mean UBI fanboy 😉

          1. Ok, so all those positive reviews have the game running like sh|t and they are all ok with it and just put up with it? LOL 🙂 , your right PC gamers behave like that all the time right and would not complain and instead give it a positive review as a thank you. No one on Steam would put up with a game that ran like sh|t, it would get flamed in seconds.

            So if Unity is so great and like you said and the same as ACO why does it have a mixed review rating on Steam? Where are all the UBI fanboys?

            This isn’t fanboying on ACO it’s factual, just look at the reviews and sale numbers. I wonder why ACO keeps getting better reviews and more sales the longer it is out? Must be a sh|t game hey or maybe they are passing checks to Valve to rig the scores of the reviews or maybe there are no games to buy right now.

            All well no point arguing about it hey.

          2. The game is far better than previous AC releases on PC, no doubt about it. People can be blinded by their disdain for game publishers like Ubisoft as much as they like, but it doesn’t change any of the mounds of evidence out there showing that this game runs very well on most systems it’s been reviewed on, despite it’s demanding CPU requirements.

        1. “But Pepperidge Farm ain’t gonna keep it to Pepperidge Farms’ self free of charge! Say you go out and buy some of these exciting in-game loot boxes, and we forget the whole thing…”

    1. I’ve heard a few people mention this but no screenshots provided to backup the claim. Can you provide some examples comparing the LOD between versions?

    1. Nice to see. It’s a shame that so many are having problems (myself included) but it’s also good that there’s those without the niggles.

      Like your name by the way! Just started probably my 8th read-through of The Name of the Wind.

  2. Cool. Downloading it now, will see what it does 4 my setup…

    So I tried it out, my FPS is +1 now so pretty much the same it does seem smoother though and I don’t have any stuttering. I am on a 12 core i7 though and 1080 Ti. Other than that some cool multi screen updates, the menus are all centered now and everything seems perfect, so that is really cool they care about the ultra wide crew.

    Good stuff, nice to see them supporting it for I really love the game.

    1. So it is an improvement for you? Or, at least no downgrades in graphical quality or performance? I’ve seen almost 50/50 split reviews on this update so far. Many are mentioning the same stuttering that John mentions from his testing, which gives it a bit of credence, but most of them seem to have quad-core CPU’s, where he noticed the issue to take place.

      I personally haven’t had any graphical or performance issues with this game at all since launch, just a small number of gameplay bugs, and mostly, tiny preferential things like the HUD appearing in photo mode and the beard/hair not saving. I was hoping that performance would stay the same while the update just brings the gameplay fixes, but now I’m discouraged. I do have a 6-core 5820K though so I maybe I won’t see the stuttering.

  3. we have been shafted again guys by Ubi , I’m going to give them a few more weeks to sort it out and if not i wont be buying any more Ubi games . Hit them where it hurts just like they have done with the PC gaming continuity ,£49.99 for a game that’s has been downgraded,full of bugs,over the top DRM,and stuttering mess , it’s a real shame as i do love the Assassin’s Creed games from the past .
    There goes buying the Crew 2 and Farcry 5 i wont be shafted again .

    1. I also love AC games from the past – from 2007 and 2009 to be more precise.

      Yeah and Black Flag. But that wasn’t AC game, let’s be honest :).

      The rest? Ufff.

  4. Thanks for the info. Keep getting tempted to get this but wasn’t sure it ran well. I have plenty to play until they HOPEFULLY get it right. That or I’ll pass until they make a better, new game.

  5. Does this site not make enough revenue off the excessive amount of ads to purchase any current hardware?? Pretty much makes your benchmarks instantly outdated and irrelevant for most of us.

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