ArmA 3’s New Terrain Looks Incredible, First Details & Screenshots Leaked Online

Bohemia Interactive has revealed – by mistake – the first details and screenshots about its new terrain and ArmA 3’s expansion that are coming in 2016. ArmA 3’s expansion will introduce Tanoa – a South Pacific archipelago with a land mass of over 100 km2, and home to lush tropical vegetation, unique landmarks, a rich history, and imposing man-made feats of modern engineering.

Besides the new Tanoa terrain, the Arma 3 expansion will include new vehicles, weapons, attachments and gear, characters, playable content, and more.

The expansion is scheduled to be released in the first half of 2016 and will be distributed as DLC for the base ArmA 3 game.

Enjoy the following screenshots!

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29 thoughts on “ArmA 3’s New Terrain Looks Incredible, First Details & Screenshots Leaked Online”

  1. It looks great! I can’t wait to go there and explore all day long. This game needs Oculus support. 😛 (does it have it already? I got no idea lol.)

    1. Bohemia are very good when it comes to adding support for third party head tracking, Id imagine if the demand is high enough then they will add VR support. Plus Arma 3 already has a VR training mode which was probably inspired by the new VR devices coming out.

  2. Guess thats why the game never get down 29.99$, Bohemia is doing a quite good job updating the game.

      1. Its a human body sim, the closest thing to that is like QWOP. Performance tho yeaaaaa, not even triple Titan X’s can run it at 4k maxed out and Arma 3 released in 2013 .

        1. Lol, “human body sim”.

          Performance is bad not because of the graphics subsystem, but due to limitations of the engine as in the lack of proper multithreading. It’s most of the time CPU limited.

          1. No I was talking about how clunky the movement feels, especially when switching positions.

  3. Who wants to bet that those screen shots of jungles in Battlefront 3 will look nothing like the final product, and yet the forest in Arma 3 will?

  4. BIS has yet to find that magical optimization button that makes a game with hundreds of soldiers duking it out on 300 sq km of persistent terrain run on IBM 386 at 100 fps

      1. Which is DX9, looks like sh*t and runs like sh*t. ARMA III at least uses modern tech and looks nice.

        1. u wot m8? The game world is somewhat empty, no dynamic grass and such but the textures and lightning are very well done. After the optimization patches i can run the game on full 1080p60fps max graphics on an R9 270X, so you clearly dont know what the f’ you are talking about.

  5. good old games like Delta Force and IGI were like this one, no save
    points, finish your level in one shot, those were hard but I love it,
    but dumbed downed modern games (COD, BF etc.) has dulled my skills,
    now today I can’t play games like ARMA, its feels like too hard for me,
    damn you talentless game developers.

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