Anno 2070 gets a new expansion, called Deep Ocean, scheduled for release this Autumn

Ubisoft announced today Anno 2070 Deep Ocean, the add-on for the acclaimed real-time strategy game, which was released at the end of 2011 for PCs. Anno 2070 Deep Ocean will take the signature gameplay mechanics of Anno 2070 deeper underwater this Autumn 2012.
ANNO 2070 Deep Ocean will feature a new civilization level and a deeper game experience, as well as additional content and challenges. For the first time in the history of the Anno series an add-on brings a new civilization level: the Tech faction is expanded by the Genius population class. The new population class grants access to the new Tech Monument, new corresponding production chains and consumption goods. Furthermore this new class features new vehicles and new items allowing players to develop industries, strengthen economies and exploit new resources.
Players will also be able to acquire enemy territories without using military force through the “Hostile Takeover” feature, resolve energy problems by building the new underwater geothermal power plant, optimize energy supply through “Energy transfer” between islands, face a new dangerous disaster: The Tsunami, unlock new rewards for each faction’s career ladder, take advantage of new underwater trading routes, experience over 150 new challenging quests, unlock over 30 new achievements and gain access to player comparison via new leaderboards.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email