AMD Radeon Adrenalin driver header

AMD Radeon Software Adrenalin 2019 Edition 19.11.1 released, optimized for Red Dead Redemption 2

Today is a big day as Red Dead Redemption 2 is finally coming out on the PC. And similarly to NVIDIA, AMD released a brand new driver for its graphics cards. So, as you may have guessed, the AMD Radeon Software Adrenalin 2019 Edition 19.11.1 is optimized for RDR2.

Moreover, this new driver adds support to some new Vulkan extensions. It also fixes a bug that could cause the framerate to remain limited to 60fps in some Vulkan API games.

This new driver also comes with two fixes for The Outer Worlds. For instance, it fixes an application crash when opening the characters inventory screen. It also fixes some rendering issues with the character models on the inventory screen.

AMD users can download this new driver from here. Below you can also find its complete changelog.

AMD Radeon Software Adrenalin 2019 Edition 19.11.1 Driver Release Notes
Support For
  • Red Dead: Redemption 2
Added Vulkan Support
  • VK_KHR_timeline_semaphore
    • This extension introduces a new semaphore type that uses an integer payload to identify a point in a timeline. The extension supports querying the semaphore, host wait/signal operations, and device wait/signal operations.
  • VK_KHR_shader_clock
    • This extension allows a shader to query a real-time or monotonically incrementing counter at the subgroup level or across the device level.
  • VK_KHR_shader_subgroup_extended_types
    • This extension enables the nonuniform group operations in SPIR-V to support 8-bit integer, 16-bit integer, 64-bit integer, 16-bit floating-point, and vectors of these types.
  • VK_KHR_pipeline_executable_properties
    • This extension allows debugging and performance tools and applications in general to query properties and statistics about the pipeline compilation process.
  • VK_KHR_spirv_1_4
    • This extension allows the use of SPIR-V 1.4 shader modules, which in turn allows easier translation from high level languages into spirv.
  • VK_EXT_subgroup_size_control
    • This extension enables an implementation to control the subgroup size by allowing a varying subgroup size and also specifying a required subgroup size. The optional feature to allow full compute subgroups is enabled.
  • Clustered Subgroup Operations
    • This feature bit allows invocations to perform cluster operations such as add, mul, min, max, and, or, xor among partitions of a subgroup. The operations are only performed within the subgroup invocations within a partition.
Fixed Issues
  • Some users may be unable to connect their Twitch™ account through the Connect page in Radeon Settings for live streaming.
  • The Outer Worlds™ may sometimes experience an application crash when opening the characters inventory screen.
  • The Outer Worlds™ may experience character models being rendered incorrectly on the inventory screen.
  • Frame Rate may cap or remain limited to 60 fps in some Vulkan® API games.
  • OBS streaming may experience heavy frame drops when using AMF encoding..
Known Issues
  • Radeon RX 5700 series graphics products may experience stutter in some games at 1080p and low game settings.
  • Performance Metrics Overlay may cause stutter or screen flashing on some applications.
  • Radeon RX 5700 series graphics products may experience display loss when resuming from sleep or hibernate when multiple displays are connected.
  • Toggling HDR may cause system instability during gaming when Radeon ReLive is enabled.
  • Stutter may be experienced when Radeon FreeSync is enabled on 240hz refresh displays with Radeon RX 5700 series graphics products.
  • AMD Radeon VII may experience elevated memory clocks at idle or on desktop.
  • Performance Metrics Overlay may report incorrect VRAM utilization.
  • Invoking Radeon Overlay may cause games to lose focus or become minimized when HDR is enabled within Windows®.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email