AMD has officially announced that its FidelityFX Super Resolution tech will release on June 22nd. AMD FidelityFX Super Resolution is a spatial upscaling technique that generates a super-resolution image from every input frame.
Now what’s really interesting here is that this solution will work on both NVIDIA and AMD hardware. Not only that, but NVIDIA GPUs that don’t support DLSS, will support FidelityFX Super Resolution. For instance, AMD showed the GeForce GTX 1060 receiving a 41% performance boost in Godfall.
FSR will support the three most important APIs: DirectX 12, Vulkan, and DirectX 11. Once released, FSR can be ported onto multiple platforms without restriction.
It will be interesting to see whether FidelityFX Super Resolution is as good as DLSS 2.0.
Finally, here are the key features of AMD FidelityFX Super Resolution:
Major framerate boosts combined with high-quality, high-resolution graphics!
Four different quality modes proposed: Performance, Balanced, Quality, and Ultra Quality.
FSR is not limited to the latest GPU architectures only! It runs on a large variety of GPUs.
Wide API support for DirectX®12, Vulkan®, and DirectX®11!
Once released, FSR can be ported onto multiple platforms without restriction.
In due course, FSR 1.0 will be provided here on GPUOpen under the MIT license.
Easy to integrate
The same great experience that you expect from AMD FidelityFX, with a low barrier of entry.
Full shader source code provided for a smooth and flexible integration.
Fixed and arbitrary scaling supported.
FSR is hand-optimized for fast performance across a wide variety of GPUs.