Aliens: Colonial Marines gets a new trailer, release date pushed back to February 2013

And here comes another delay for Aliens: Colonial Marines. Although the game was slated for an Autumn 2012 release, Gearbox has just revealed that the game will actually hit stores in February 2013. According to Gearbox’s head, Randy Pitchford,  this is the definitive launch date for Aliens: Colonial Marines. In order to celebrate it, SEGA has also released a new trailer that can be viewev below. Let’s hope that the game will benefit from this delay.
Randy Pitchford has also commented on the game’s lengthy development cycle. As Randy has said and before, Aliens: Colonial Marines was announced way before the team had something on their hands. SEGA and 20th Century Fox immediately shared the news about Aliens: Colonial Marines and that was a huge mistake.
“The game’s development has been invigorating and natural relative to our experience making games and the objectives for it. Because the game was ‘announced’ with that original press release, it might feel, to those of you who have been waiting for the game since then, that it has been in development a long time.”
However, it appears that Aliens: Colonial Marines’s development time has been identical to the one of Borderlands and Brothers in Arms. The difference here is that those titles were not announced when Gearbox made the decision of creating them but when they were already under development.
“In fact, with the release date now set, it turns out that the total development time we have spent creating Aliens: Colonial Marines is about the same length of time as we had spent creating the original Borderlands or the original Brothers in Arms – both games that we had waited to announce until we were much farther along in the development process.”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email