Alien: Isolation – Survivor Mode Officially Announced & Detailed

SEGA and Twentieth Century Fox today officially announced Alien: Isolation’s Survivor Mode, and a supporting series of five challenging and terrifying Survivor Mode add-on packs available to purchase from October 28th, either individually or collectively through the Alien: Isolation Season Pass.

First revealed at this year’s Electronic Entertainment Expo (E3) in Los Angeles, Survivor Mode is a new game mode for Alien: Isolation which challenges players to participate in a one-to-one confrontation with the universe’s deadliest killer, deep within the bowels of Sevastopol Station. With limited resources on each map and a hunter on the loose, players will need to take advantage of every item they find to help them complete a unique set of objectives which will ultimately lead to their escape.

Al Hope, Creative Lead on Alien: Isolation, said:

“At this year’s E3 and a number of subsequent events, we put the Survivor Mode demo into the hands of the world’s press and consumers and the reception was incredible. This is the game in its purest form; it’s you against the creature and it’s against the clock. It was just fantastic watching players leave the demo with a strange mix of joy, terror and relief at simply surviving, before jumping back in and try to tackle it in a different way to beat their time!”

Alien: Isolation will ship with a Survivor Mode demo featuring one playable map, ‘Basement’. On October 28th, the first of the five Survivor Mode add-on packs will be available for purchase featuring three new maps, each with their own set objective and challenges, a new playable character and a variety of enemy types between you and your escape. Over the following months, four more add-on packs will release, each featuring a new playable character, and a mix of new maps and game modes to challenge even the most proficient player.

Alien: Isolation will be available from October 7th on the PC.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email