Critical Games has informed us about the release of its newest game – an RPG for the PC titled 8-Bit Adventures: The Forgotten Journey Remastered Edition. According to the development team, after a successful Greenlight campaign, the title is now coming to Steam on the May 22nd.
Here are the key features of the game:
- Classic Story with a Unique Twist!
- Vibrant, 8-Bit Inspired Graphics.
- Genuine NES-like Music with Retro Charm.
- Explore a vast world, packed with monsters, treasure, and more!
- Fly an Airship, Pilot a Snowcraft, or Travel by Whirlwind!
- Colour-based Element System adds an extra layer of Strategy to Battles.
- Discover Engaging Characters, and People with Personality.
- Enjoy an old school adventure!
Critical Games has also released some new screenshots and a trailer for its game that can be viewed below.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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There’s way too much pixels in those houses. 😐
Hi,
It’s the developer of 8-Bit Adventures here =) I’m curious about what you mean?
If you look at standard houses in a game like Final Fantasy 3 (that being the NES original), they use the same number of colours, and are each three tiles high/wide.
With that said, the game is ‘8-Bit inspired’ (as it says in the description) so it wasn’t designed with full NES limitations in mind – just a general affection for the style.
Thanks for your comment!
Cool a Dev! 😀
What I mean it’s that the houses sort of look too “clean” while everything else is more pixelated, per say. It was the first thing that I stand out to me and I’ve found it to be quite distracting. But perhaps that’s just me since it’s been a while since I’ve played those RPGs of yore 😉
Ah, right! Yeah, I can definitely see what you mean. I tried to make every town have a different style of house (e.g. the forest town houses are made out of a natural, tree-like material, the snow town houses are built with bricks, etc.), and I went for a cleaner design for the first town, thinking of a more modern, painted house. Thanks for the critique!
Hi John,
Developer here – I just wanted to thank you very much for posting this article about 8-Bit Adventures. It’s sincerely appreciated =D
Edit: Come on guys, at least show a little respect to the devs
Added to my Steam wishlist =)
That’s great – thank you! =D
Thank you very much! Hope she enjoys it =D