8-Bit Adventures: The Forgotten Journey Remastered Edition Releases on May 22nd

Critical Games has informed us about the release of its newest game – an RPG for the PC titled 8-Bit Adventures: The Forgotten Journey Remastered Edition. According to the development team, after a successful Greenlight campaign, the title is now coming to Steam on the May 22nd.

Here are the key features of the game:

  • Classic Story with a Unique Twist!
  • Vibrant, 8-Bit Inspired Graphics.
  • Genuine NES-like Music with Retro Charm.
  • Explore a vast world, packed with monsters, treasure, and more!
  • Fly an Airship, Pilot a Snowcraft, or Travel by Whirlwind!
  • Colour-based Element System adds an extra layer of Strategy to Battles.
  • Discover Engaging Characters, and People with Personality.
  • Enjoy an old school adventure!

Critical Games has also released some new screenshots and a trailer for its game that can be viewed below.

Enjoy!

8-Bit Adventures The Forgotten Journey Remastered Edition featureScreenshot 1Screenshot 3Screenshot 4Screenshot 5

8 Bit Adventures: The Forgotten Journey Remastered Edition Trailer

9 thoughts on “8-Bit Adventures: The Forgotten Journey Remastered Edition Releases on May 22nd”

    1. Hi,

      It’s the developer of 8-Bit Adventures here =) I’m curious about what you mean?

      If you look at standard houses in a game like Final Fantasy 3 (that being the NES original), they use the same number of colours, and are each three tiles high/wide.

      With that said, the game is ‘8-Bit inspired’ (as it says in the description) so it wasn’t designed with full NES limitations in mind – just a general affection for the style.

      Thanks for your comment!

      1. Cool a Dev! 😀

        What I mean it’s that the houses sort of look too “clean” while everything else is more pixelated, per say. It was the first thing that I stand out to me and I’ve found it to be quite distracting. But perhaps that’s just me since it’s been a while since I’ve played those RPGs of yore 😉

        1. Ah, right! Yeah, I can definitely see what you mean. I tried to make every town have a different style of house (e.g. the forest town houses are made out of a natural, tree-like material, the snow town houses are built with bricks, etc.), and I went for a cleaner design for the first town, thinking of a more modern, painted house. Thanks for the critique!

  1. Hi John,

    Developer here – I just wanted to thank you very much for posting this article about 8-Bit Adventures. It’s sincerely appreciated =D

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