4A Games’ VR first-person shooter ARKTIKA.1 gets a major update, featuring performance improvements

4A Games has released a major update for its VR first-person shooter, ARKTIKA.1. This patch features multiple performance improvements and adds a Cloud Save functionality. Moreover, it fixes several known crashes and adds support for German, French, and Spanish languages.

It’s also worth noting that this new patch features some weapon balance tweaks and fixes several bugs involving movement points causing the player to get stuck. In addition, it balances several achievements and perks.

Steam will auto-download this patch the next time you launch its client, and you can view its complete changelog below.

ARKTIKA.1 Patch V.420870 Release Notes:

Localization

  • ARKTIKA.1 is now available in German, French, and Spanish!

Cloud Saves

  • ARKTIKA.1 now has a Cloud Save functionality that retains your save files, so you can play from any PC.

Technical

  • Fixed a bug causing saved progress to persist between different Oculus accounts on the same machine.
  • Fixed several known crashes.
  • Multiple performance improvements throughout.

Level Specific

  • Fixed a few bugs encountered during METRO: Robot Gone Rogue causing yagas to act unintentionally.
  • Fixed a bug where objects thrown at the player by the mech in METRO: Robot Gone Rogue and TERMINAL: Robot Redux were not destructible.
  • Updated balance for the Punisher against the mech in METRO: Robot Gone Rogue and TERMINAL: Robot Redux.
  • Fixed a bug encountered during the mech battles in METRO: Robot Gone Rogue and TERMINAL: Robot Redux causing the mech to become immortal or act unintentionally.
  • Fixed a bug causing the drone to infinitely format data in SECRET HQ: Unknown Territory.
  • Fixed a bug allowing the player to destroy the Firebird using the Punisher in GALLERIA: Meeting Mr. Mitchell.
  • Fixed a bug preventing progression in RAIL DEPOT: The Vault with Punisher equipped.
  • Fixed a bug with container locks on RAIL DEPOT: The Vault

Gameplay

  • The player can no longer accidentally start levels without their weapons holstered.
  • Weapon balance adjusted throughout.
  • Weapon damage output post-upgrade has been corrected.
  • Attachments have been balanced throughout to work more accurately and provide the player with better precision.
  • Several achievements and perks have been balanced.
  • Fixed a bug allowing the player to destroy friendly drones with the EM Pulse perk.
  • Fixed several bugs involving movement points causing the player to get stuck.
  • Fixed several additional minor bugs.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email