Halo Reach feature

343 Industries plans to launch the next Halo: Reach PC insider flighting, Firefight, later this month

Last month, 343 Industries and Microsoft launched the first flighting for the PC version of Halo: Reach. And today, 343 Industries announced that it plans to launch the next flighting for the Halo: The Master Chief Collection PC later this month.

This next flighting will offer Firefight matchmaking to gamers/insiders on the PC. Now while the team aims to launch this next PC flighting in July 2019, there is a chance things may not go according to 343 Industries’ plans.

“While things may shift, we’re currently targeting this milestone for later this month. The team is beginning to review release candidates that have the core features to support this flight. Keep your eyes out for upcoming news articles in the near future!”

343 Industries has also shared some interesting details about the first PC flighting. According to the team, this first public flight was designed to help test various amounts of hardware specifications and the delivery pipelines we are using for the Halo Insider program.

“The user group invited to this flight was a very small slice of those who had registered with the Halo Insider program. Of those invited, we saw over 60% of users download and play. This number was quite high given the limited messaging on Twitter (the announce) and one invite email sent to the group.Compared to the number of participants, the number of times people booted up and played was very high. With this being such a limited flight, we were not expecting this. When the next flight comes online, we are eager to see if this trend continues for firefight.On conclusion of the flight, a survey was sent out as follow-up. Questions ranged from the more generic, ‘what is your s experience with Halo’ to more granular questions around how the game felt on PC using mouse and keyboard. One of the last questions that was asked was around how fun their experience was on a scale of 1 (“Not fun at all”) to 5 (“Very fun”). Survey responses were overwhelmingly positive with most players rating their experience very high. Some of the most common feedback we received was how much fun it was on PC along with hearing repeatedly, “Take your time on development.” Both of these sentiments have been very encouraging. All teams are hard at work on development and are looking forward to sharing more of our progress in future flights!”

15 thoughts on “343 Industries plans to launch the next Halo: Reach PC insider flighting, Firefight, later this month”

  1. Played Halo in 2001, up to 2015, owning frauds and killing pros, Halo is so damn, yesterday, yeah, yeah, Spiltgate is a rip-off of two games, however is more mastered to a new Halo exp than Halo with It’s next fruad of a game will be .

    1. Halo on xbox one x remastered is how bc should be done on consoles. I will be interesting to see how the PC port holds up before the release of the PC version of Halo: MCC.

    1. They aim for Autumn 2019, they will release Reach.
      in Q1 2020 Halo 1, Q2 Halo 2 Q3 Halo3 + ODST and Q4 Halo4,5 and Infinite

        1. I do count on it. At this point, it’s silly to get ALL of them except 5. We already have 5’s Forge on PC.

          1. Yeah, but 5 got a lot of hate, and since we have Forge, we’re expected to be happy with that. Google it if you doubt me.

          2. with that logic we wouldn’t be getting Halo 4. overall Halo 4 was a much more hated game than Halo 5 but only reason Halo 5 seems to get more hate is because social media and nowdays you plebs get on the internet to rant and sh*t. if Halo 4 had released this day and age it would have gotten tons more hate on than 5.

          3. We’re getting 4 because it’s in the MCC. If it wasn’t, then yeah I could see us not getting that one either. Also, the only reason 4 would have gotten more hate than 5 was because it didn’t have a black protagonist fighting along side Master Chief, to make the game more “woke”. Either way, it doesn’t bother me. I’d be fine with just the first 3, plus ODST and Reach. Infinite needs to give us a soft reboot, so we can get back to fighting radical Covenant forces and Flood, and forget about the lackluster implementation of the Forerunner stuff. I think 343 bit off more than they could chew with all the changes they made, which is why we now have Call of Halo: Combat Devolved. If it ain’t broke don’t fix it. They need to calm the f*ck down and just stick with what works, instead of trying to wow us with as much new sh*t as possible every game. I want 343 to stop acting like Disney is with Star Wars right now.

  2. It really gets annoying with all these tests and closed betas and stuff. Its just Halo, god dammit. A f*king decade old Halo.

    1. I’d rather they take their time to do it well than have a shi**y launch. Halo fans have waited for a while now, we can wait a bit longer

  3. We are in the summer when are they going to release all these halo games. I just dont see all of them release this year for PC

  4. I didn’t get in the first one,hoping I get lucky this time. Nice to see people not losing their sh*t over how long it is taking…we are nowhere near Star Citizen territory yet! I want them to take their time but I also cannot freaking wait!

  5. I don’t understand what the problem is. Just release an open free beta and update it every 2-3 weeks. Hell just make it one map team Slayer, one map for firefight.

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