Category Archives: PC Performance Analyses

Fallout: New Vegas Unreal Engine 5.6 Fan Remaster Released

One of the biggest gaming events will air later tonight. The Game Awards 2025 is a show in which some new games will be revealed. Now, I know that a lot of people hope to see a remaster or remake of Fallout: New Vegas. From what I know so far, this won’t happen. However, you can at least get a taste of what a modern-day remaster of Fallout: New Vegas can look like in Unreal Engine 5. Continue reading Fallout: New Vegas Unreal Engine 5.6 Fan Remaster Released

The Elder Scrolls III: Morrowind Unreal Engine 5.6 Fan Remaster Released

The Elder Scrolls III: Morrowind fans, here is something special for you today. Greg Coulthard has released a new version of his fan remaster of The Elder Scrolls III: Morrowind in Unreal Engine 5.6. This remaster of Morrowind is free, and you can download it right now. Continue reading The Elder Scrolls III: Morrowind Unreal Engine 5.6 Fan Remaster Released

Dying Light: The Beast Ray Tracing & DLSS 4 Benchmarks

Last week, Techland released Patch 1.4 for Dying Light: The Beast, which added support for its promised Ray Tracing effects. For this game, Techland used Ray Tracing to enhance the game’s shadows, reflections, and global illumination. So, it’s time to benchmark those Ray Tracing effects. Continue reading Dying Light: The Beast Ray Tracing & DLSS 4 Benchmarks

Where Winds Meet runs with over 110FPS at Native 4K/Ultra Settings on an NVIDIA RTX 5090

NetEase has released its new Wuxia open-world action-adventure RPG, Where Winds Meet, on PC. This is a game a lot of PC gamers have been looking forward to. So, before publishing our PC Performance Analysis, I decided to take a look at its performance at Native 4K on the NVIDIA RTX 5090. Continue reading Where Winds Meet runs with over 110FPS at Native 4K/Ultra Settings on an NVIDIA RTX 5090