Posts by John Papadopoulos:
Dying Light – New Gameplay Developer Walkthrough – EGX 2014
Posted on: 29 Sep 2014
During this year’s EGX, Techland and Warner Bros held a developer session for Dying Light. The panel was hosted by the Lead Game Designer, Maciej Binkowski, who shared some interesting new information about this upcoming zombie FPS title. In addition, Binkowski showed some brand new gameplay footage from it, so make sure to watch the video … Continue reading Dying Light – New Gameplay Developer Walkthrough – EGX 2014
Gabriel Knight: Sins of the Fathers 20th Anniversary Edition – New Trailer Shows Gameplay Footage
Posted on: 29 Sep 2014
Phoenix Online Studios has released a new trailer for Gabriel Knight: Sins of the Fathers 20th Anniversary Edition in which indie developers and industry veterans describe what they first felt when playing Gabriel Knight and what the series meant to them. This trailer also includes new gameplay footage from the game’s revamped version, so be … Continue reading Gabriel Knight: Sins of the Fathers 20th Anniversary Edition – New Trailer Shows Gameplay Footage
The Vanishing Of Ethan Carter – PC Performance Analysis
Posted on: 29 Sep 2014
Evolve PR was kind enough to provide us with a review code for The Astronauts’ new adventure game, The Vanishing Of Ethan Carter. The Vanishing Of Ethan Carter is powered by Unreal Engine 3 and uses a new 3D scanning technique called Photogrammetry. So, time to see how this game performs on the PC platform.
Ex-DICE Dev On EA’s Influence On DICE, Battlefield 4’s Launch Problems & Frostbite Mod Tools
Posted on: 29 Sep 2014
In a Reddit IAMA, Tim “stormonster” Kjell, a 26 year old Swedish Game Designer that worked on games like Battlefield, Mirror’s Edge, Frostbite, Medal of Honor and more, answered a lot of questions surrounding the games he’s been involved with. In addition, Tim talked a bit about EA’s influence on DICE, the launch issues that … Continue reading Ex-DICE Dev On EA’s Influence On DICE, Battlefield 4’s Launch Problems & Frostbite Mod Tools
Tom Clancy’s The Division – EGX 2014 Developer Session, Features New Gameplay Footage
Posted on: 29 Sep 2014
During this year’s EGX event, Ubisoft held a developer session for Tom Clancy’s The Division. Brand Art Director Rodrigo Cortes hosted the panel and showed some new gameplay sequences and screenshots from the game, as well as some tech demos from the engine that will be powering it. The Division is currently planned for a … Continue reading Tom Clancy’s The Division – EGX 2014 Developer Session, Features New Gameplay Footage
Editorial – The Past, The Present & The Future of DSOGaming – Part #3
Posted on: 28 Sep 2014
Back in Monday, we claimed that this week was one of the most crucial weeks for the future of DSOG. And today, we are ready to discuss what has been happening these past days, as well as some minor changes we’ve implemented.
Mount & Blade II: Bannerlord Developer Blog 8: Engine Power
Posted on: 28 Sep 2014
TaleWorlds Entertainment has released a new dev blog video for Mount & Blade II: Bannerlord, via which the team is offering us a glimpse of some of the features of its new engine. TaleWorlds Entertainment has also detailed the reasons why it’s building this new engine. Kudos to our reader ‘Umair Khan’ for bringing this … Continue reading Mount & Blade II: Bannerlord Developer Blog 8: Engine Power
Alien: Isolation Gets Yet Another Trailer
Posted on: 28 Sep 2014
Alien: Isolation is almost upon us and a new trailer has surfaced. Alien: Isolation is a first-person survival horror game capturing the fear and tension evoked by Ridley Scott’s 1979 classic film. In Alien: Isolation, players take the role of Amanda Ripley and find themselves in an atmosphere of constant dread and mortal danger as … Continue reading Alien: Isolation Gets Yet Another Trailer
Assassin’s Creed: Unity Gets A Kitten Parody
Posted on: 28 Sep 2014
YouTube’s ‘Mr.TVCow’ has shared a video parody of Assassin’s Creed: Unity that replaces assassins with… kittens. When we first saw this video, we thought it was not something special. However we got a number of emails asking us to share it, so here it is; Assassin’s Kittens Unity is now a thing. Enjoy!
The Witcher 3: Wild Hunt – Two New Screenshots Show Incredible In-Game Character Models
Posted on: 28 Sep 2014
NeoGAF’s member ‘Turin Turambar‘ has uncovered two high-resolution images that showcase the incredible attention to detail of The Witcher 3’s characters. In case you’re wondering then yes; those are in-game assets (notice the square-ish fingers for example). Now while these are definitely in-game character models, we’re pretty unsure whether they will be packed with this quality … Continue reading The Witcher 3: Wild Hunt – Two New Screenshots Show Incredible In-Game Character Models