Posts by John Papadopoulos:
Microsoft Will Announce More Xbox One Games Coming To The PC In The Next Few Months
Posted on: 20 Jun 2015
At this year’s E3, Microsoft revealed that Gears of War Ultimate Collection and Killer Instict are coming to Windows 10. Naturally, a lot of gamers are not convinced about Microsoft’s intentions, which is why they’ve been asking for even more Xbox One games coming to the PC. And according to Microsoft’s Kudo Tsunoda, the company will … Continue reading Microsoft Will Announce More Xbox One Games Coming To The PC In The Next Few Months
Shenmue 3 – Open-world If Kickstarter Hits $10 Million, Assets From Shenmue 1 & 2 To Be Reused
Posted on: 20 Jun 2015
During a recent Reddit AMA, Yu Suzuki, revealed some new information about the third part in the Shenmue series. As Yu Suzuki said, the game will be a truly open-world if its Kickstarter manages to raise 10$ million. And from the looks of it, this may be achieved as the game has already raised $3.4 … Continue reading Shenmue 3 – Open-world If Kickstarter Hits $10 Million, Assets From Shenmue 1 & 2 To Be Reused
Resident Evil 4 HD Project – New Comparison Screenshots Released
Posted on: 20 Jun 2015
It’s no secret that we are huge fans of this upcoming HD project of Resident Evil 4. Albert and Chris have been hard at work updating the game’s textures and you know what? They deserve the exposure. Therefore, we’ll keep sharing their work. Today, you can find some new comparison screenshots between the vanilla and the modded … Continue reading Resident Evil 4 HD Project – New Comparison Screenshots Released
Ubisoft Promises That Assassin’s Creed: Syndicate Will Be Better Optimized That Unity
Posted on: 19 Jun 2015
As we all know, the PC version of Assassin’s Creed: Syndicate will be released after the release of the console versions. And as Ubisoft told PCGamer, this time it wants to properly optimize its PC version. Or at least that’s what the French company claims.
Pro Evolution Soccer 2016 – PC Version Won’t Be The Same With PS4/Xbox One, Incoming Demo
Posted on: 19 Jun 2015
Last year, Konami released a PC version of PES 2015 that felt like a mix between the old-gen and the current-gen versions. Naturally, a lot of PC gamers wondered whether this would be the case and this year. According to PES European Product Manager, Adam Bhatti, stated that PC will not be the same with … Continue reading Pro Evolution Soccer 2016 – PC Version Won’t Be The Same With PS4/Xbox One, Incoming Demo
GreenManGaming Extends Special 40% Discount Offer For Batman: Arkham Knight Until Friday 26th
Posted on: 19 Jun 2015
Green Man Gaming has extended its special 40% discount offer for Rocksteady’s upcoming Batman title, Batman: Arkham Knight. This basically means that with the following voucher, you can get Batman: Arkham Knight for only 24 euros.
CRYENGINE – New Build Update Adds VR & OpenGL Support
Posted on: 19 Jun 2015
Crytek has released a new version of CRYENGINE to all interested developers. As the press release reads, the release of CRYENGINE 3.8.1 adds Oculus Rift support to the engine, granting both full licensees and Engine-as-a-Service subscribers equal access to the new VR toolset.
Kingdom Come: Deliverance – E3 2015 Demo Presentation + Q&A
Posted on: 19 Jun 2015
At this year’s E3, Warhorse Studios showcased the latest build of Kingdom Come: Deliverance to the journalists. YouTube’s ‘RPGamer’ was present and managed to capture the entire session. During this session, the team showcased the new combat system, as well as some new features of the game’s latest build. Enjoy!
Vampyr Officially Announced – New RPG Powered By Unreal Engine 4, Concept Teaser Trailer Released
Posted on: 19 Jun 2015
Dontnod and Focus Home Interactive have officially announced their partnership for the development of Vampyr, a new role-playing game powered by Unreal Engine 4 for current-gen platforms.
Grand Theft Auto V – ENBSeries Beta 0.274 Released
Posted on: 19 Jun 2015
Boris Vorontsov has released a new version of his ENBSeries mod for Grand Theft Auto V. This new version adds programmable external shader for light sprites enblightsprite.fx, two types of light sprites which work only when external shader is disabled by new parameter, as well as a parameter to ignore damage limits.