Earlier this month, Modus Games released the next part in the Trine series, Trine 4, on Steam. As such, we’ve decided to capture some 4K screenshots on Ultra settings and share with you. Alongside these screenshots, we’ll also share our 4K performance impressions of it.
In order to capture the following screenshots we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz. We’ve paired this machine with an NVIDIA RTX 2080Ti, and we also used Windows 10 64-bit and the GeForce 436.48 driver.
Trine 4 ran with more than 90fps in 4K/Ultra on our NVIDIA GeForce RTX2080Ti. Our framerate was hovering around 100-110fps most of the times, though there were some minor drops below 95fps. As you may have guessed this is mostly a GPU-bound title, meaning that the game will run fine on a variety of PC systems.
Similarly to its predecessors, Trine 4 looks majestic. While the game has 3D models for pretty much everything, it uses a 2.5D camera viewpoint. In other words, and contrary to Trine 3, Trine 4 is a pure platformer. It’s also the most beautiful part of the series. From its textures to its special/particles effects, everything looks perfect. Trine 4’s art style is amazing and it’s what really makes it stand out from all other platformers.
In conclusion, Trine 4 looks and runs great. The game also has Very Positive reviews on Steam, and you can read Pieter’s first impression article here. If you are fans of platform games, you should not sleep on it.