Star Wars Outlaws feature-4

Here’s Star Wars: Outlaws at 4K/Ultra with all Ray Tracing effects

Ubisoft has lifted the review embargo for Star Wars: Outlaws. As such, we’ve decided to share some 4K screenshots from the PC version, running on an NVIDIA RTX 4090 at Ultra with all its Ray Tracing effects. So, go ahead and take a look at them.

To capture these 4K screenshots, we used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and NVIDIA’s GeForce RTX 4090. I also used Windows 10 64-bit, and the GeForce 560.94 WHQL driver. Moreover, I’ve disabled the second CCD on our 7950X3D.

Surprisingly enough, Star Wars: Outlaws does not feature any built-in benchmark tool. I’m saying this because all of Ubisoft’s previous titles, including Avatar, had a benchmark. Star Wars: Outlaws, though, does not have one. So, for our benchmarks, we’ll be using the first city area. This city has numerous NPCs, so it should give us a pretty good idea of how taxing the game is for both the CPU and the GPU.

On PC, Star Wars: Outlaws supports ray-traced shadows, reflections, and NVIDIA’s RTXDI. RTXDI figures out the most important light samples in a scene and renders them physically accurate. This is also one of the few titles that allows you to configure the quality of the Ray Tracing BVH. Moreover, the game supports DLSS 3.

Now the reason we don’t have any Before/After comparison screenshots is because the PC version is still a WIP. Ubisoft told us that they will bring some additional improvements to it via the day-1 patch.

Since I’ll be on vacation from August 27th to September 1st, we won’t have a day-1 PC Performance Analysis. Once I get back, I’ll re-test the final version. Still, these screenshots should give you an idea of how the game runs at 4K on an NVIDIA RTX 4090 with all its Ray Tracing effects.

In this review build, performance appears to be on par with that of other games that use multiple Ray Tracing effects. To get framerates between 75fps and 100fps at 4K/Ultra/Ray Tracing, we had to run the game with DLSS 3 Quality Mode and Frame Generation. Again, this falls in line with what we’ve seen in other RT games.

For those wondering, the review build had the Denuvo anti-tamper tech (the executable file was over 500MB). And, thankfully, I did not experience any stutters. At least in the first big city. I’ll serve judgment for the final game in which I’ll test more open-world environments. First impressions are positive though.

Ubisoft will release Star Wars: Outlaws on August 30th.

Enjoy and stay tuned for more!

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89 thoughts on “Here’s Star Wars: Outlaws at 4K/Ultra with all Ray Tracing effects”

      1. I know you’re baiting me but let me take it to please you. I got a high-end PC, so no I don’t worry abotu my computer not ‘being able to run it or not’ I’ve seen the gameplay, I’ve seen twitch streamer play it, a guy called DansGaming, look him up, so you know I ain’t lying to you, I watched it for quite some time so I was able to confirm how I felt about the game from watching the gameplay and trailers. Star Wars Outlaws, is a dull uninspired ‘stealth’ game with its moments of ‘action’, pew pew, your Pet can steal and immobilize enemies in which you can take them out, the guy played it on hardest difficulty and it was a breeze to get through but it ain’t for me. On top of that the characters look bad, bland and 100% uninspired, a game like this has been done many times over and you can see it, clear as day that Ubisoft is an unspired company, reason why Beyond and Good and Evil 2 is taking forever, if it even ever sees the light of day, I highly doubt it.

    1. It's typical TAA fuzziness. I absolutely hate TAA blur, but it's easy to fix if you have a GeForce card. DLSS + DLDSR (80% smoothness) makes every single TAA game perfectly sharp. Try playing Shadow Of The Tomb Raider with this combination and you will be shocked at how much detail you have missed due to TAA blur.

      1. You could also just use ReShade to sharpen the graphics, and not murder your framerate and resize your desktop.

        Doesn't matter though, TAA still causes ghosting, and there's nothing you can do about it. I refuse to play games that only have temporal forms of anti-aliasing.

        1. Using DLDSR alone only costs about 3%. If the game has a way to turn off TAA completely then the performance will be the same maybe even better. Or you can combine it with DLSS Quality and get a boost in performance and still better AA than TAA

          1. I don't like using DSR. When allowing games to increase the resolution beyond my desktop resolution, it causes issues with notification area icons and various other things, and if you have an extra monitor positioned to the right side of your primary monitor it causes things on the right monitor to shift position so you can't see them anymore (it's especially annoying since things like MSI Afterburner don't go back on their own, and you have to manually reposition them every time).

            I also remember trying DLDSR at one point, and saw a similar performance drop from regular DSR at the same resolution. The difference was far from just 3%. I'd rather play at native resolution with better anti-aliasing (CMAA2 or SMAA).

            As for DLSS on any setting, that adds ghosting to the rendered frames, which I can't stand. DLSS, FSR, XeSS, and TSR are all a no-go for me.

          2. TAA and DLSS have similar levels of ghosting because they both use temporal data. However, DLSS looks sharper in motion. As for DLDSR vs. DSR, the second option only looks good if you choose a 4x downscaling factor; anything less and the image is either pixelated due to uneven pixel scaling, or there's a moiré pattern. DLDSR2.25x has performance penalty of only DSRx2, while looking like DSRx4.

            SMAA has a strong shimmering (especially around grass and trees), and in modern games sometimes you cannot even turn off TAA without visual glitches. The combination of DLSS/TAA + DLDSR has none of these issues, the image is stable and equally sharp.

            edit- I just compared SMAA vs. DLSSQ in Shadow Of The Tomb Raider in 4K (downscaled to 1440p) to get a fresh perspective. On my LCD 170Hz nanoIPS monitor there was absolutely no perceptable difference in ghosting between SMAA and DLSSQ image, at least at 162 fps (for some strange reason the game is locked to 162 fps). I can only see LCD blur on my LCD monitor. My old plasma has far better motion clarity even at 60fps.

            I have seen very noticeable TAA ghosting in the GTA trilogy (there was a very long trail of ghosting when I was driving a car) and some older TAA games, but I definitely do not notice ghosting in the vast majority of games, so from my perspective it's not really an issue.

          3. DLSS may use a newer variation of temporal anti-aliasing which has less ghosting than the Unreal Engine 4 and 5 implementation of TAA, however how sharp it looks really just depends on how the devs tweak it (assuming they don't put a DLSS sharpening slider in the settings). Also note that with any form of temporal anti-aliasing, more sharpening means the ghosting is more obvious.

            SMAA doesn't have/cause shimmering. What you're seeing as shimmering is just bright pixels changing position in motion, which causes that "shimmering" effect. Since SMAA doesn't blend/blur the image, it doesn't mask that in any way. I've actually found a couple of ReShade sharpening shaders that mostly do away with it when used together, but the performance penalty is more than just a few frames per second so I only do it when I have plenty of FPS to begin with. The shaders are implementations of NVIDIA Image Sharpening (NIS) and AMD FSR 1 (upscaled by 2x then downscaled back to native resolution), in that order, with the sharpening strength reduced (the NIS shader for ReShade is particularly strong and almost always needs turned down).

            I see ghosting in any game with any implementation of temporal anti-aliasing, with the exception of Cyberpunk 2077 but that's just because it's so incredibly blurry that it masks the ghosting (if I add sharpening via ReShade then I can see the ghosting). I still play Cyberpunk 2077 with the in-game anti-aliasing turned off, and various anti-aliasing and sharpening shaders injected with ReShade.

      1. Yup, you can't turn off DOF but you can turn off motion blur but if you are just being lazy and use only the presets it is turned on to 5. I saw a video testing it and from 1 to 5 there isn't much difference but once you go past 6 things really get weird and ugly

    1. yeah modern games look so blurry especially on unreal engine, so many stupid effect sand upscaling methods and blur rigged into the game, it makes everything look ugly.

        1. it has to do with unreal engine and TAA there was a dev called threat interactive in youtube explaining it.

          1. Aren't they actually using TAAU and just calling it TAA? TAAU is really an upscaler that's even worse than FSR. They call the "U" upsampling but that's essentially the same thing as upscaling

    2. TAA native always looks a bit blurry. However, there's an easy fix for GeForce owners. DLSS balanced + DLDSRx2.25 (80% smoothness) makes the image perfectly sharp (comparable to good old MSAA) and the performance is almost the same compared to the native TAA image. Sometimes I may also use reshade filters (CAS/Luma sharpening filters) to make the image even sharper. In some games with good DLSS implementation even 4K DLSS ultra performance (25% resolution scale) + DLDSR looks way sharper than native 1440p and performance is 2x better at this point.

      1. DLDSR is definitely the most underrated feature for Nvidia RTX GPUs and I think that's because it is a global setting not a per game setting. Really great on old games not only for better AA but it gives textures better quality. Another thing is it does a better job of sharpening without everything starting to look grainy. One thing I hate about 90% of Reshades is they over sharpen making me wonder if they are getting a bit farsighted

    1. Nope, Ubisoft sends us review codes and when they don't, we buy the games. Same applies for EA and Microsoft. In short, we don't use Ubisoft+, EA Pass or Xbox Game Pass.

        1. Why should John take the games he EARNED or bought give them to you for free and at the same time risk arrest, fines or possibly imprisonment?

    1. You mean the establishment media in the backpockets of globalist esg-driven gamedevs are praising the game? No way.

          1. so… since you have been going around on my comments , let me ask you something why would you like this game? its diminishing start wars like the last movies ,its forcing people to accept the political agenda from those devs , it has the involvement of the sweet baby terrorist company, why are you defending something that its clear to hate the costumer /gamer?

          2. Stop being led by hate and relax a little. I don't see any agenda. Do you have proof of wokeness? I don't like or hate the game because I have not played it. I just keep an open mind

          3. Why are you defending so much something you didn't even bother to try yet? hate and praise of anything goes both ways…so the argument of why are you hating something without even trying it doesn't works, but you can make an opinion of promotional material…that's the point of such things AFAIK.

          4. I am not defending it, I just try to point out how brainwashed people are they hate something without trying it first.

            I am waiting to check some reviews to form an opinion and see if it is worth it. Of course if I am to play it, I am not paying full price

          5. Brainwashed? is that hard to understand that people may have different opinions than yours?

          6. you are the one who is brainwashed, we can put one and two together, its called "pattern recognition" and people who cant do it have low iq. If i came to your house and pull me pants out and squatted over your food, then what will be your response ? "HEY WHY ARE YOU TAKING A SHT ON MY FOOD?" I would reply then "HOW DO YOU KNOW ITS SHT ITS NOT EVEN OUT YET?"

          7. yes like i said in another character every character is a woman, your character, the legendary bounty hunter she is looking for, the bomb maker for the heist, the queen, her bodyguard, the villain who is hunting you, the random storm trooper that she distracts with her purse puppy, the jawa she got a side mission from, the random imperial officer escorted by storm troopers, the bouncer in a bar, the leader of the bandits. "The force is female" taken literally.

          8. relax??? il tell you why i hate them and then you can take your conclusion !
            I live in Switzerland i was diagnosed in my Portugal my country with “Anhedonia” its a type of chronic depression that makes you feel no sexual attraction and emotionally , even to the point of affecting me sensibility and physically , some years ago i went to a doctor here in Switzerland and i explained my issues and what the doctor in portugal diagnosed me with , he said that not feeling sexual or emotional attraction is part of being asexual and its “NORMAL” WHY WOULD ANYONE want me to feel normal when i feel FFFF broken???

            Does the doctor even understand what goes on my head???

            I can only feel relief when im thinking about suicide , i fantasise with it ! WHAT CAN I DO TO STOP??? i can’t!

            What are games for me?? THEY ARE MY F*** ESCAPE FROM this degenerate world , where those thoughts stop!

            these raibow terrorists want illness like mine to become ” normal” i will never accept them and i will hate until they’re propaganda stops.

          9. You forgot what Star Wars has become in the last decade? you forgot the kind of crap Ubisoft put out in the last 10 years? combine those two and you'll get why people are against the game.

          10. You forgot what Star Wars has become in the last decade? you forgot the kind of crap Ubisoft put out in the last 10 years? combine those two and you'll get why people are against the game.

          11. I also agree that the movies sucked. But this has nothing to do with this game. I am not trying to make a political statement, unless a game shoves the rainbow flag on my face if I like a game I play it

          12. ? what politics has to do with anything was said? i just think that is reasonable for people to not be on board with a Star Wars game made by Ubisoft with the usual open world with the depth of a waterdrop.

          13. if you think the most generic game ever made looks fun you are legitimately insane.

          14. because people like to hate on stuff for engagement or cause they're sad lol. I've played the first few hours last night and its actually kinda fun. It has more stealth than I expected but you get tools to alleviate that.

  1. just started the pre load for the ubi+ sub. I've heard good things so far from reviewers follow so i expect to enjoy it for the most part.

    1. of course they will say good things , the ones saying good things are the same saying wukong is a terrible game , when its the other way , don't trust "journalists " who are writing a review not about what the game actually is but on the political side.

      what you said proves that people are very easy to manipulate.

      1. Nah the ones I follow arent big main stream people and I wouldnt consider them political either. They liked and recommended wukong as well.

      1. Various Youtuber I follow had decent impressions/reviews of the game, Social Media, Open Critic & Metacritic. Most people who say it sucks keep talking about politics instead of why its not a good game so I couldnt be bothered to really listen to them too long.

        1. there are countless videos on how laughably broken the game is and everyone says it super generic and meh. You are delusional, at best its a 7/10 when fixed, speaking of which early access players will have to restart the game because the update will break the saves.

          1. That definitely sucks for PS5 owners. I don’t follow every random youtuber who makes click bait bug videos. I do find some of those funny but finding a bug in game isn’t really a review of anything since you can do that for literally any game. I was looking for a star wars game that lets you play as a scoundrel, and I’m having fun doing that. It could definitely undoubtedly be better but its pretty good and unique in this aspect.

          2. no its not its a crappy x360 game with corridors crap combat laughable takedown animations and whatever story.

          3. yeah the take downs are pretty funny but its the most interesting stars wars game I’ve played since force unleashed.

          1. you described the democrats “vote blue no matter what”, they didnt even have primaries for kamala.

  2. im on the point of total hatred, not only i don't like or will ever like that "game" its being advertised everywhere ! , im so f*** tired of blocking this garbage of game ! the more a company advertises the more i hate

      1. "its just a game"?? it not a game" its a f** raibow parade political propaganda , people like you allow disgusting games like these to exist! wtf.. seek help? im not the sheep and easy manipulative here

      1. star wars hater? no a raibow , political terrorists hater? absolutely , my avatar is perfectly fine , move on manipulator.

          1. But …. but …. but it has a girl for a protagonist and she doesn't look like an anime loli with big hooters so the game MUST be "woke" …..

    1. game is trash everyone agrees, even ubisoft gave up on hyping it by stop giving youtubers money for early access and journalists got their copies late, the ship is sinking.

  3. Won't even waste my time clicking on those pics, don't wanna puke at the moment.
    Just here for the comments and boy do I have a treat.
    Lads in here keep on showing why I love this corner of the interweb, most are functioning adults, not cry babies like we see around, accepting every political shït as the new hope for human kind.
    Love ya lads!

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