God Eater 3 runs silky smooth in 4K/Max settings with constant 60fps on NVIDIA GeForce RTX2080Ti

God Eater 3 has just been released and we’ve decided to capture some 4K screenshots before publishing our PC Performance Analysis. And it appears that this new monster hunting game is not demanding at all as it can run with constant 60fps in 4K and on Max settings on our NVIDIA GeForce RTX2080Ti.

In order to capture the following screenshots – and test the game – we used an Intel i7 4930K (overclocked at 4.2Ghz) with 16GB of DDR3 RAM at 2133Mhz, NVIDIA’s RTX 2080Ti, Windows 10 64-bit and the GeForce 418.81 driver.

As always, we’ve included MSI Afterburner in our screenshots and as you can see, our NVIDIA GeForce RTX2080Ti was used at only 50% in 4K and on Max settings. Unfortunately, the game only comes with FXAA for its anti-aliasing solution and as such we noticed a lot of jaggies in various places. Moreover, its graphics settings feature very few settings to tweak and in order to get the game running in 4K, we had to set our desktop resolution to 4K on our LG 32GK850G-B 1440p monitor.

Graphics wise, God Eater 3 is not a particularly impressive game. Honestly, it feels more like a cross-gen title than a game built for Xbox One or PS4. It has an anime look that will definitely please some players, but to be honest we were expecting better visuals.

But anyway, enjoy the following 4K screenshots and stay tuned for our PC Performance Analysis!

15 thoughts on “God Eater 3 runs silky smooth in 4K/Max settings with constant 60fps on NVIDIA GeForce RTX2080Ti”

    1. Oh my, that’s ugly with a capital F! Even base Xbone and Nintendo Switch might possibly be capable of running this game at a proper frame-rate.

  1. Thank god that this game that looks like two generation old material runs well. What ever should we have done if it didn’t?

    Seriously, I don’t know what the hell the developers thought was good about the effect, but everything in the background of this game that doesn’t appear to be within a twenty foot radius of the characters appears to be blurry.

    It looks awful, and everybody knows it’s just hiding shoddy texture work. They’re not fooling anybody.

    Reminds me of what a racing game looks like when paused or in a still shot.

      1. Yet you fell for it, and from the title you already knew it was an article that you were not interested in, yet you clicked on it anyway to post a whinge!

          1. No probs mate, by the way-

            Urban Dictionary: /s
            A sign used on the internet by stupid people to tell other stupid people that they are being sarcastic, in the process defeating the purpose of sarcasm.

            LOL!

  2. Well its a series that was always rooted on handhelds like the psp and the psvita, the transition to pc and consoles was not very smooth for the visuals.

  3. games like this who cares about graphic lol. I did enjoy the first two games. Hopefully this one will be much more fun than the other two.

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