MindsEye feature-2

First MindsEye Performance Patch Released, Does It Run Better?

As promised, Build A Rocket Boy has just released the first performance patch for MindsEye. This patch is 5.3GB in size, and we’ve tested it. So, does the game run better now? Let’s find out.

For these tests, I used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz and an NVIDIA GeForce RTX 5090 Founder’s Edition. I also used Windows 10 64-bit and the NVIDIA GeForce 576.66 driver. This is the exact same PC config we had in our previous article. Hell, even the driver is the same. As such, it should give us a pretty good idea of the performance improvements.

Let’s start with the raw performance numbers. At launch, we were getting a minimum of 37FPS and an average of 45FPS on the NVIDIA RTX 5090 at Native 4K/Epic Settings. With this update, at the exact same location with the exact same settings, we’re getting a minimum of 37FPS and an average of 50FPS.

Things look similar with DLSS 4. Previously, we had a minimum of 53FPS and an average of 65FPS with DLSS 4 Quality (without Frame Gen). Now, we’re getting a minimum of 52FPS and an average of 67FPS.

In short, this is a nothing-burger. This is a huge disappointment as the devs have called it a performance update. Sadly, there aren’t any performance gains. At all.

The good news for NVIDIA owners is that DLSS 4 MFG looks WAY BETTER than before. Here’s me spinning the camera like crazy (you won’t be spinning the camera like that when you play). As you can see, the visual artifacts have been reduced. Again, this is by spinning the camera so fast that, in real-time, you can’t see anything at all.

MindsEye DLSS 4 artifacts stress test

But what about the stutters? Well, the game still suffers from traversal stutters. Take a look at the following image and pay attention to the frametime graph. As you can clearly see, we’re not getting a flat line. There are numerous spikes, meaning that you will still get stutters.

MindsEye stutters test

All in all, this isn’t the performance patch that will make the game run better. For the most part, this is a nothing-burger. I’ve also checked the executable file, and the game is still using Unreal Engine 5.4.4.0. So, perhaps the stutters will be reduced once the team moves to UE5.6? Who knows.

Build A Rocket Boy plans to release two other patches for MindsEye by the end of June. Naturally, we’ll test all of them at the exact same location on the exact same PC system. So, stay tuned for more!

20 thoughts on “First MindsEye Performance Patch Released, Does It Run Better?”

    1. Don't you mean "worth writing"? Alas there really isn't anything John wrote in the past years that is worth even a glance.

      1. I can't fully deny it considering the ongoing downfall of the industry since past few years. So John was probably making the best of it with baits but I don't mind it. But yeah, earlier, prior 2020 there were some fine articles that were good read. Now its just copy paste that also on uninteresting titles nobody cares about.

        Edit: Oh but Mods articles are absolute Treasure!! Please John don't mind me, I love your Mod articles & please keep doing it. Cheers!!

  1. Im surprised to see this game get as much coverage as it has but I guess every year needs its big "worst game of the year" contender. I guess there's room for it to become greater than just this release as a platform for more content similar to Roblox or Fortnite but I thought we'd get to that content rich point first. Id hate to sound like one of those guys who wish for failure of a game or team but I do feel there's other games worth people's time than one that definitely wasn't ready for show time just yet.

    1. Do you know what SEO means? Read about it and understand why John spends time writing about nonsense.

  2. Im surprised to see this game get as much coverage as it has but I guess every year needs its big "worst game of the year" contender. I guess there's room for it to become greater than just this release as a platform for more content similar to Roblox or Fortnite but I thought we'd get to that content rich point first. Id hate to sound like one of those guys who wish for failure of a game or team but I do feel there's other games worth people's time than one that definitely wasn't ready for show time just yet.

  3. Fps (which is fine with MFG 2x or 3x with DLSS Q imo) and stutters aside…there is also MASSIVE LOD pop-in. Like distractingly so. Makes absolutely no sense. Don’t remember the lad time the game loaded so many objects right in front of you.

    1. ruined ? UE5 ? You don't understand how it works ? Maybe you prefere RE engin or any other crap engine ?

  4. Waiting for that patch on console…. at least I can disable depth of field apparently. (Hey I love it in cutscenes & photomodes but blurring the city in background in a way that looks like trash doesn't work for me."

    Surprised no framerate increase. Maybe it's diff on consoles (excuse my ignorance plz lol). Anything like the FPS ur noting would be heavenly over here loll

  5. I don't understand the fact your testing games with an OUTDATED processor.
    There is a problem of budget, or a conflit with AMD ? Why are you stunning on 7950X, when the gaming processor reference is 9800X3D ?
    Secondly, i'm seeing you are runnning pure stock 5090 (why not), but take in consideration i have not the level of performance than you with 5090 + 9800X3D.
    I'm getting avg of 60fps, with 45 minimum at 4k DLAA full max.
    It's a real shame not to push the card properly with an OC and to run benchmarks with an outdated config (7950X).

    Otherwise I like your site which I read very regularly.

  6. eh already 4 missions away from beating this and uninstalling.. can't believe it was like only 8 hours long when they said it'd be 15-20 hours.

      1. Oh I torrented this garbage so I guess I shouldn't complain about the length lol and honestly was happy it ended when it did since it felt like a monotonous ps3 era game after a few hours.

  7. You only test on the best gaming setup shame on you test on a setup most people can afford or have or below i have been playing on a RTX 4070 and TSR And Fsr Worked better than dlss as AA was crap now with the new patch Dlss is better than them all but how can some one rely on a review when you only review on he best setup ever
    You should do reviews based on the average persons hardware setup not a millionaires setup.

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