Bandai Namco has just released an official Fast & Furious game on the PC, Fast & Furious Crossroads. Fast & Furious Crossroads uses the Madness Engine and was developed by Slightly Mad Studios and Tigon Studios. However, this is a really awful port with numerous issues.
Let’s start with with the obvious. The game does not look great. Compared to games like Forza Horizon 4, Fast & Furious Crossroads feels like an old-gen game. However, and contrary to FH4, the game cannot maintain constant 60fps on NVIDIA’s most powerful graphics card.
During the first and the second missions, there were frequent drops to 50fps. And, given the graphics that the game offers, this is simply unacceptable. Not only that, but the game does not offer any Advanced Graphics Settings. PC gamers can only set a global graphics setting and that’s it. Furthermore, PC gamers will have to restart the game whenever they change resolution. Apparently the Madness Engine in this particular game cannot change resolutions on the fly. Hilarious.
Now as you may notice, our GPU utilization was lower than 90%. At first I thought that we were somehow limited by our CPU or RAM. So I lowered the resolution to 2560×1440 and was able to get a constant 60fps experience. I don’t know what’s happening here. Point is that the framerate is frequently dropping below 60fps in 4K on the NVIDIA RTX2080Ti.
And there is more. Fast & Furious Crossroads does not allow you to remap your keys. Additionally, the game only displays gamepad on-screen prompts. Ironically, players can navigate the menus with the mouse, and there are proper keyboard prompts in the menus. This is priceless.
According to reports, the developers may add the ability to remap your keys via a post-launch patch. Still, the game’s current state is atrocious. I didn’t really expect much from this arcade racing game, but this is an embarrassment.
Below you can find some screenshots showcasing the “mind-blowing” graphics of Fast & Furious Crossroads (that an NVIDIA RTX2080Ti cannot handle)!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Its simply a bad game.
Wow what a profound comment
yet horizen zero dawn is a good port that despite not hitting 4k/60fps at max settings on a 2080ti as well as a earlier acticle here stating Guerilla Games on Horizon Zero Dawn PC: “Some animations are 30fps, Anisotropic Filtering not working, stutters on some systems”
And you call that a good port? After all the crap you just listed? Alright then.
Nah he is just quoting what jhon said on the other articles. It’s funny because of the double standards.
Oh Fair enough, then i shall stay the hell out of it then. ?
Be serious, Horizon Zero Dawn looks next next-gen compared to this thing. We have a detailed PC Performance Analysis for Horizon, you should read it and check its screenshots/graphics. You should also start reading our articles as I clearly explain here why it’s a bad port (and it’s not only the performance issues and its old-gen graphics).
You just don’t have the artistic developer vision.
No, it doesn’t look next-gen, it’s a freaking 3 years old PS4 game. No asset was improved or redone for PC version. Far Cry New Dawn not only looks significantly better, it also runs ten times better. And don’t get me started about Doom Eternal…
far cry games suffer from stuttering aswell
Yes, but it doesn’t run any worse than any other open world game, plus it looks better. Whereas HZR stutters way more often and loves to tank your framerate when there is more on screen than just a grass and few trees.
Yea thats true basically HZR its a stutter fest i saw that LMAO
Exactly. The sodding game is using the exact same textures as those found on the PS4P version of the game, so I don’t know what crack ppl are smoking.
Well said man.true words.
@JohnDio:disqus Man…after an hour of play it FULLY filled my 32 Gb of system ram! Never happened a thing like this!
If HZD can’t hit 4k/60fps with a 99% GPU usage, then there’s nothing wrong with that, the game supposedly is that demanding. And beyond some “30FPS animations” and other smaller issues that can be fixed, that sounds like a decent port to me.
In these screenshots we can clearly see the GPU usage is around 50-60% and assuming the CPU is at least an 8700k-9700k, that should not be a thing unless the game has no optimization.
Anyone who gets past the “Fast & Furious” part, and still gives this thing a chance? Well, they deserve what they get in this pile of crap.
I love a good dumpsterfire of a game. You dont even have to play it, and you’re already entertained.
Yeah man, you spitting Gems. A game like this could’ve been great but nah, why bother try.
Fast & Furious movies now are worse than garbage and the game had to live up to that so obviously its gonna suck hard! This franchise has gone down into the deepest levels of a s#!thole!
Still runs better than Horizon Zero Dawn
How is this game developed by the same people who made Project Cars?
So this is a bad port and HZD isn’t lol?
https://media1.giphy.com/media/1MXKBqcKIerRK/giphy.gif
This game is just for content.
This port is really awful !!! after an hour of play it FULLY filled my 32 Gb of system ram! To the point that the game has become unplayable, I’m talking about 5-10 fps on a RTX 2080 @ 1440p!
And I was forced to do a hard reset, directly from the key on the case!Such a thing has never happened to me …. really …. REALLY disappointing!