A few days ago, KOEI Tecmo released Atelier Yumia: The Alchemist of Memories & the Envisioned Land. And, to be honest, I was pleasantly surprised by it. You see, Atelier Ryza: Ever Darkness & the Secret Hideout was one of the worst optimized PC games of 2019. And, after six years, GUST Studios has finally been able to offer a somewhat good PC game.
To test the game, I used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and NVIDIA’s GeForce RTX 5090. I also used Windows 10 64-bit and the GeForce 572.70 driver.
Atelier Yumia: The Alchemist of Memories & the Envisioned Land offers a few graphics settings. PC gamers can adjust the quality of Textures, Shadows, Terrain, LOD Distance, and more. The game also supports uncapped framerates. And, although there is support for Intel XeSS, Atelier Yumia does not support NVIDIA DLSS or AMD FSR.
My biggest issues with Atelier Ryza: Ever Darkness & the Secret Hideout were its framepacing issues and its awful mouse camera movement. And I’m happy to report that both of them have been fixed in Atelier Yumia. Once you start the game, it will compile its shaders. As such, you won’t get any shader compilation stutters. I also did not experience any major traversal stutters.
The camera movement, when adjusted via the in-game settings, is also great. I haven’t played any of the previous Atelier Ryza games as I was really disappointed with Ever Darkness & the Secret Hideout. Still, I’m happy to report that exploration works great with KB&M in this title. The game also displays proper KB&M in-game prompts.
In terms of performance, the game ran with over 140FPS at Native 4K/Ultra Settings at all times. As you will see in the screenshots, we were mostly CPU-bound, even at 4K. From what I can see, Atelier Yumia can effectively use 10-14 CPU cores/threads. This means that you will need at least a modern-day eight-core CPU with SMT/Hyper-Threading in order to enjoy it.
To give you an idea, a six-core CPU (without SMT) drops to 6FPS in the open-world area. An eight-core CPU has major stuttering issues. By locking the framerate to 60FPS, we were able to get a somewhat playable experience with 10-12 CPU cores/threads. Finally, the only way we could get a smooth gaming experience with an unlocked framerate was with all of the 16 CPU cores of the 7950X3D. And, let me tell you that in no way does this game justify these huge CPU requirements.
Graphics-wise, I wasn’t particularly impressed by Atelier Yumia. I’m not exaggerating here, this looks like a PS3 game. From the textures to the overall environmental detail, everything looks so PS3-like. So, don’t expect this to “wow” you with its graphics.
Overall, GUST Studios has finally fixed the most annoying issues that plagued the old Atelier Ryza games. Atelier Yumia is fully enjoyable on PC with KB&M, and does not suffer from stutters. Still, you’ll need a powerful PC to enjoy it with ultra-high framerates. Not only that but Atelier Yumia does not justify its PC requirements. So, while it’s in a better state than the old Atelier Ryza games, this is nowhere close to being described as an optimized PC game. There is still room for a lot of improvement here. But hey, at least it’s not a complete mess!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Atelier Yumia welcomes weebs of all ages.
"awful mouse camera movement. And I’m happy to report that both of them have been fixed i"
its so weird they released a game with a rifle on pc with terrible aiming.
"From what I can see, Atelier Yumia can effectively use 10-14 CPU cores/threads. This means that you will need at least a modern-day eight-core CPU with SMT/Hyper-Threading in order to enjoy it.
To give you an idea, a six-core CPU (without SMT) drops to 6FPS in the open-world area. An eight-core CPU has major stuttering issues. By locking the framerate to 60FPS, we were able to get a somewhat playable experience with 10-12 CPU cores/threads"
jesus, from fallout new vegas using only 2 cores to using 12 cores. Multi threaded rendering is insane these days.
Why am I not surprised by one bit that you play these kind of games lmao
I honestly believe weebs are child m0lesters and they need to be massacred. Basically killing weebs by any means should be legal.
i dont. but i will eventually.
Is a series that focuses on craft (even when the later one is more action oriented) and some people are into that, even when is autistic like in No Man's Sky…hell crafting is in every major AAA slop nowadays.
Crafting is more gay than anime
Crafting is overuse, and was the perfect door to introduce mobile tier microtransactions in games like the AC ones or anything made by Ubisoft.
All weebs are p3d0s. They don't even hide it. They just validate themselves by saying "it's just a drawing bro" and if you ever bring it up in public you get a mountain of hate by all the weebs. It's because they know they are p3d0s, but they don't want to admit it.
Crazy thing is that within this crazy culture war. It doesn't matter if you're left or right. Both sides have weebs. Which is why this is a huge problem in our society right now that won't go away.
So true
Bro weebs are so disgusting and they all look weird (most social rejects look ugly an abnormal) and have awkward social skills (it's exactly the same thing with child m0lesters and serial killers btw).
I wish I could walk around and shoot them in the face with an automatic shotgun without any legal issues
I always feel like people who admit to the fact that they play these kind of games are part of sting operation but nothing happens to them.
What if government makes these games legal so that these weebs come out of their closets? It's one of the easiest way to have a complete and comprehensive list of future ped0philes.
you both literally sound like whiny troons
For a game with such poor graphics and production values it should have been 40 dollars max
they first few games in the series were snes 2d final fantasy looking games but they were on psx and ps2. The series hasnt even been open world until very recently.
Good news for the weebs who still play PS2 games in 2025.
Yet playable on steam deck… Im getting 30 in open world on deck have not tweaked it or found the right proton yet. According to the discussions i have read there is a gpu utilization bug the gpu doesnt realize it is being used so it idles down you can fix this in ryza with a community patch but they moved to dx12 for lumia and that doesnt work now so you can fix it by locking the gpu speed.
Are you sure of those test results? I tried this game on an old PC of mine that has an i5-7500 and an RTX 3050 and the game plays just fine, 1080p, 60 FPS, max settings, no XESS and I'm in the open world, Yes. Seems pretty damn well optimized if you ask me.
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