Grinding Gear Games announced today that its recently released Path of Exile content update (2.6.0) is the franchise’s largest and most successful to date with a 40-percent increase in the number of players online for the launch.
According to the press release, Path of Exile’s update 2.6.0 and the accompanying Legacy Challenge League achieved a peak online player count of 112,800 on Friday, March 3rd. The popular ARPG also managed 65,000 players on Steam, which made it the third most active game on the platform during the time frame – only trailing perennial favorites Dota 2 and CS:GO.
Path of Exile continues to see an increase in players and popularity, with consistent three-month update releases attracting more and more followers to the franchise. The September 2016 Atlas of Worlds launch garnered a 19-percent peak-user increase over the June 2016 Prophecy launch, while December’s Breach launch was up 34-percent over September. Last week’s Legacy launch was a 40-percent increase over the December launch numbers. Overall, Path of Exile has more than doubled its player base in the last nine months.
Path of Exile’s impressive growth looks to continue with the forthcoming summer 2017 “The Fall of Oriath” release which will introduce six new acts of gameplay content.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Not a fan of the genre, but grats to these guys. They’ve had huge success with one of the fairest F2F models out there, win-win for everyone.
I did buy some of the cosmetic items to support them and because they look cool 😀
How is the monetization? I’m always wary of F2P RPGs because they have a high cost to respec. I hate not being able to experiment with my build because eventually I’ll see I did something wrong then have to pay way too much money to redo my character.
I want to get in to this game but that skill tree is just terrifying 🙂
you can follow a guide if youre just starting.
By my experience I can tell you that first youll be afraid of the skill tree but after some hours of playing you will be asking for more.
Can you respec? Do they charge you to? I don’t want to fall into the trap of other F2P games where once you know what you’re doing you realize you gimped your character and they charge a lot of money to redo their skills.
You can respec but it costs “respec points” which can either be gained from quests or consumable orbs that drops from monsters at random, you can’t buy them with real money.
Great success for the Grinding Gear.Well deserved.
how is that possible?
IT’S MAGIC!!!!
News?, was by far the best A-RPG 2 years ago, and now is 100% better.
3.0 will smash PoE rivals and even the same genre. Just another level.
Take notes ya greedy f*cks (AAA publishers), take notes.
And then do nothing with them, of course, since you’re too stupid to bother.
nice guess im gonna re-download soon ^^
Super minor complaint but kinda annoying this article does not have a single link to the game. I gotta google it myself.