Planet Coaster – Free Spring update coming on April 11th

Frontier Developments today revealed that the new Planet Coaster Spring Update will be available to all Planet Coaster players for free on April 11th. This new update will feature three new rollercoasters, three new fully-customizable flatrides and the unique ‘Speed’ go-kart ride.

Planet Coaster’s Spring Update is Planet Coaster’s second major expansion following December’s Winter Update, offering huge new creative opportunities for Planet Coaster players. Today Steam’s Planet Coaster Workshop is home to almost 100,000 community creations, and April’s Spring Update will open the door to even more variety and creativity.

The Planet Coaster Spring Update will include:

New Rollercoasters

  • Steel Hydra. Feel the G-force aboard Planet Coaster’s first suspended swinging coaster.
  • Trident. Go there and back again with the first of Planet Coaster’s two new shuttle coasters.
  • Bakasura. Trident’s bigger, badder brother is a thrilling inverted boomerang coaster.

New Tracked Ride

  • Speed’ Go Karts. Design your own karting tracks using Planet Coaster’s powerful track editor and see your guests put pedal to the metal! Who will win and who will spin? 

New Flatrides

  • Elixir Machine. 360 degrees of spinning, swinging, twisting, upside-down insanity.
  • Big Wheel. An iconic favorite from the golden age of theme parks.
  • ZoZo. The long-armed ZoZo is another addition to Planet Coaster’s lineup of vintage classics. 

New Feature

  • Crime and security. Dissatisfied guests may vandalize park scenery, and pickpockets will infiltrate your park to steal other guests’ cash. Keep your law-abiding guests safe with security staff and CCTV cameras.

12 thoughts on “Planet Coaster – Free Spring update coming on April 11th”

  1. Hey guys big news. Nvidia has made Geforce gameworks open source. Now it can be optimized for AMD and Intel gpus

        1. There’s more to GameWorks than that list of 7

          Also why are you telling us now? They have been open source for ages now. You’re making it out like Nvidia has only just open sourced them. And why are you going completely off topic? I’m so confused.

          1. I think what you’re saying is using the tech and not optimizing. No one can’t prevent someone from optimizing their tech to a specific software whether they own the software or not. Unless of course they don’t know how to which Nvidia first made sure by not posting the code on public

  2. God you’re so dumb.

    “it’s false that those techs have been open source for a long time.”

    Yeah? So is that why there’s a post on the Nvidia site from May, 2016 announcing GameWorks SDK 3.1 while also announcing they are open source?. Here I’ll help you. Just Google “NVIDIA Open Sources Gameworks on Github!” and you’ll find a reddit link from 2016 linking the announcement

    This was big news. Back in 2016 when it actually happened.

    1. Lmao seriously!? you even went as far as editing your replies? wow 0_0
      You remind me of someone as low that used to comment here. Was that you with a new account?

      First, I’m sure you didn’t even know anything about this news that’s why you asked me why I was making things up. You only searched it after I proved you wrong that Gameworks techs are now open source.

      Second, some of the listed techs on my source were not open source. There were only few techs that was open source. Nvidia prmoised they’ll add more and they updated the list on this year’s GDC. You’re the idiot here. It’s obvious you’re just regurgitating info and failing at it

  3. Awsome game! Looking forward to this well round update. Crime and security is such a logical addition.

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