CyberConnect2 has released a new patch for the PC version of NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 that adds support for 60fps. NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 was originally locked at 30fps, however its latest patch unlocked the framerate and enables players to enjoy it at 60fps.
In addition, this latest patch for NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 adds a Spectator Mode and 8 player endless mode. It’s also worth noting that the game also supports 4K resolutions.
This patch will be auto-downloaded from Steam.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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That´s nice. Next game = uncapped framerate!
Wow, I didn’t think the dev would bother to come back to do this, especially considering i. this released a while back and ii. These games are almost an annual fixture (or every other year?). But good on them to do it.
As Sheppyi stated, it would be nice if the next game was uncapped, though I’m not sure how close to a regular fighting game this is. Last I checked this was quite a casual game, so there was no need to fixate on frame data consistency and the like.
i think it’s their way of helping the promotion of Baruto movie/manga whatever
I want a DC Universe open-world RPG that uses this combat system.
Ask Santa.
Its cool and all but still need a patch to fix the gameplay cause on 60 fps certain aspacts of the game are too fast like outro or menu or subs bar refilling to fast
Yeah… Bamco might fix this later.
breath intensifies.
Keep up like this, Bamco. 🙂
I have a feeling they were doing this because they are likely to do so with the PS4Pro. if PS4P gets the same exact support, then it was due to that and not because they felt like being nice.
its a nice that they did this but, they didnt really re-do the animations in 60fps, so the whole thing looks like a emulation running on 2x speed
They just took gamers method, which was CheatEngine, and they just implement to the game, what a lazy a*s devs..
Definitely awesome, I’ve always wished that NUNS could run at 60FPS…!
fighting games generally need a lock, at least for multi.