Here is twenty minutes of leaked PC gameplay footage from Space Hulk: Deathwing

Space Hulk: Deathwing releases next month and below you can find a video, showcasing 20 minutes of gameplay footage from it. This footage appears to be from the final version of the game (as all assets are in place).

Unfortunately, MyNameIsAleidan – who leaked this video – did not reveal the specs of the PC that was used. Still, this is PC gameplay footage (as indicated by the keyboard keys at the bottom right of the screen).

Space Hulk: Deathwing is powered by Unreal Engine 4, and aims to offer to players and up to three of their friends the chance to experience a desperate battle against Genestealers in the claustrophobic tunnels of a Space Hulk.

The game will support co-op gameplay, and will feature skills, new abilities, and new equipment that players will be able to upgrade.

Enjoy!

18 thoughts on “Here is twenty minutes of leaked PC gameplay footage from Space Hulk: Deathwing”

  1. You can still run a console devkit on the PC with kb prompts. I just hope that isn’t the case here.

    Edit: Video was also removed, and going by the comments here, the devs must not have wanted us to see how bad it looked and played. They should have known this before uploading the video. sample the content with a few before launching a product or video first, that usually helps.

    1. This video was from the closed technical beat so the guy who posted it was breaching the NDA so of course it was taken down

  2. Ofcourse he did not reveal the specs of the PC that was used. I would be ashamed of it too, judging by the lag of that old patato.

  3. That looked good. Also the video is a reupload of a reupload. Ofc the quality is bad.
    Looking forward to it. Atmosphere and sounds are great, the video is not a good example for the graphics thpugh.

  4. Nice atmosphere, just not sure where the fun is supposed to be in this game. It’s a shooter but you don’t really have to aim, or move in skillful ways. So if it’s not about mechanical skill, then is it brainy? Is there strategic depth? I don’t see how there could be. Two or three enemies active at a time + your slow movement means you really can’t do anything strategic. You just equip an appropriate weapon and then hold fire until NPCs stop moving. Maybe it’s a role playing game and you upgrade certain stuff over time but given the incredibly limited nature of this slow, skill-free gameplay core I don’t see how RPG elements would add any real depth either.

    1. Yep, compare that to Doom, and I fail to see the fun in this Space Hulk. Sound design was good – that’s all I can say about it.

  5. Waw, that was awful, and if it’s, like you guys think, from the closed beta, well, there is nothing more that I can do but to cancel the pre order !

    So disapointed and at the same time, I now understand why they didn’t released any real gameplay footage of the game before it’s release >_<

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