Eagre Games has launched a Kickstarter campaign for ZED; a new adventurous puzzle journey into beautiful and unpredictable dreamworlds from an artist behind Myst, Command & Conquer, and 25 other games. ZED’s Kickstarter campaign ends in 7 days and the team aims to raise $12K in order to hit its initial $48K goal.
ZED is described as an adventure game where you have to fix things, reconnecting memories to reveal a story about life and death – about love, loss and facing the unthinkable – the absence of ones ability to even remember their name or those they love.
ZED is powered by Unreal Engine 4 and Eagre Games has released a “vertical slice” demo of ZED that is available for download from its Kickstarter page.
Kudos to our reader ‘Umair Khan’ for bringing this to our attention!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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great another exciting first person adventure game, why are they so rare these days?
There are a lot of first person adventure games. But yeah, good or exciting ones are rare.
cause it doesn’t sell a lot on consoles and publishers like to invest in closed platforms more. cases like The Witness are the exception though of course but i wonder how many console players that bought it actually finished it. it’s not entirely their fault though cause they were “trained” to be into cinematic experiences that hold their hand.
If you like it, BACK IT.
Not all are bad. Portal is technically the same genre.
Not necessarily, though I see where you’re coming from. Portal is a bit more interactive than you average puzzle or adventure game. Probably because it takes certain cues from FPS and platform games as well.
It seems like you are already doing just that.