New Unity GDC 2016 Tech Demo Shows Impressive Visuals

Unity has released a new impressive tech demo video, showing off what its engine can actually achieve. According to the team, this is the first part of its real-time rendered short film “Adam”, created with the Unity engine by Unity’s Demo team. The full length movie will be shown at Unite Europe 2016 in Amsterdam. It looks amazing, so be sure to check it out!

Unity GDC demo - Adam - Part I

13 thoughts on “New Unity GDC 2016 Tech Demo Shows Impressive Visuals”

    1. It’s a tech demo. You won’t see any actual games that look like that because devs have to worry about running on a wide variety of machines. They also have to account for things like AI, physics, level scripting, character scripting, etc

    2. If you follow the Youtube link, the description says: It runs at 1440p on a GTX980 standard edition.

  1. Holy sh*t that looks good! Unity is picking up, CryENGINE is set free, this is great stuff happening guys. Down with overused Unreal Engine!!!

  2. Why is it that tech demos of new engine revisions are always looking much much better than games that use the same version ? Also why these videos always seems like good video game idea ? Remember that Samaritan demo from Unreal engine ? Now this, jeez.

    1. Because they’re aimed at current high end tech available (or at least when they launch) and not at was available in spring 2012 in the mainstream, on one hand. On the other hand, if you’ve building your own stuff and are quite knowledgeable about what you’re doing, of course the results will be better than an “outsider” who uses your tech – and that also to the level of spring 2012 only, with some extra stuff here and there.

    2. Because you can’t spend millions on making an awesome looking game that can only be run by high-end computers. Big-budget games need big sales numbers to pay off.

  3. No Unity game will ever look even close to this.
    At least higher budget UE4 games actually look close to Epic’s tech demos.

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