These Fan-Made Unreal Engine 4 Videos Show Forests Rivalling Those of CRYENGINE

It’s well known that CRYENGINE powers the most beautiful forest environments we’ve seen. So it’s a real challenge creating such an environment that can come close – or even top – those mesmerizing CRYENGINE forest maps. Well, YouTube’s ‘koooolalala’ has shared some videos, showing that Unreal Engine 4 is also capable of powering amazing and highly detailed forests. Enjoy!

UE4 SpeedTree - Snow

UE4 SpeedTree Forest

UE4 SpeedTree dynamic day cycle

23 thoughts on “These Fan-Made Unreal Engine 4 Videos Show Forests Rivalling Those of CRYENGINE”

    1. Hehe tell that to DICE. For them it looks sht and unrealistic. Needs more blue tint, the shadows needs to be completely pitch black and also there is not enough glare fx sht.

      1. I live in the Canadian Arctic and see no issues with the snow effects in this demonstration. The shadows are not pitch black, as the snow tends to create dark and light blue shades under shadow.

        I’ve spent literally half my life in snow so far (15 years of just winter) and this looks pretty damn accurate for a video game.

  1. Looking Great 🙂 I like it, next what we need is some Games using this UE4, cuz UE3 was Great some time ago.
    Also on My BOLG (in Profile) i have links to my WEB Cloud’s with UE4 Tech Demos 😉 (in MEGA) I have 40-70 FPS in Demos

    1. that one hotel demo played perfect on just a I3 and a 770(my pc). My I3 was at 10% usage and my GPU was at 99% played above 60fps.

    1. How can you possibly say that? It has no atmospheric effects like lightrays even though you can easily see it should with the high humidity going on (rain + fog) it has generic and blend lowres ground foliage, oversaturated trees with no diversity in colormaps. The sun looks (in second video) like a couple of bright spotlights streaming down here and there. What is impressive about that? The lighting in third video is nice through, but treetextures are a bad piece of work. UE4 is great at lighting and indoor environments, also good at effects. But when it comes to rendering realistic outdoor environments CE wins hands down if done correctly.

  2. Anyone else paused to looked at the snowflakes falling close to the camera? awesome detail!

    Oh and regarding foliage, we’ve already seen what even UE3 can do in The Vanishing of Ethan Carter.

  3. I personally prefer UE4 to CyE. CyE looks good, but something about it always put me off. I mean u can easily tell it’s a game or computer generated. UE4 looks a lot more natural and pleasant to the eye.

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