Hatred Is The First AO Rated Title to Be Sold via Steam, System Requirements Revealed

Some questions arose as to whether Steam would still carry Destructive Creation’s Hatred after the ESRB rated it AO, or Adults Only, it appears we may now have an answer. The game’s Steam page went up and even includes mention of its AO rating on the right hand side.

What’s particularly interesting about this is Steam has long avoided carrying AO titles. Most notably Manhunt 2, also rated AO. Steam does carry the first Manhunt, only rated M (Mature) by the ESRB. Does the release of Hatred indicate Valve may be considering allowing AO content? Or at least AO content on a case-by-case basis? Tough to say. We’ve reached out to Valve for comment regarding any change in policy.

The page also includes the specs, I’m unsure if they were available before but at the very least we’ve never posted them.

System Requirements

MINIMUM:

    • OS: Windows® 7 (SP1) / Windows® 8 / Windows® 8.1 / (64-bit only)
    • Processor: 2.6 GHz Intel® Core™ i5-750 or 3.2 GHz AMD Phenom™ II X4 955
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 or AMD Radeon HD5850 (1 GB VRAM)
    • DirectX: Version 11
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX-compatible

RECOMMENDED:

    • OS: Windows® 7 (SP1) / Windows® 8 / Windows® 8.1 / (64-bit only)
    • Processor: 2.5 GHz Intel® Core™ i5-2400S or 4.0 GHz AMD FX-8350 or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 680 or AMD Radeon R9 290X or better (2 GB VRAM)
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX-compatible

29 thoughts on “Hatred Is The First AO Rated Title to Be Sold via Steam, System Requirements Revealed”

  1. A 290X rivals the 970 so why do they recommend a 680. Jeez. Even indie devs are getting in on the bloated requirements like AAA devs are.

    1. Don’t forget the 2GB VRAM. I know that’s the recommended amount but some might wonder if there’s 290X that has 2GB VRAM? Another fail system requirements.

    1. You live under a rock? it’s called PhysX aka the hungry resource hog. Reason why DICE said it will never be utilized in their games over Havok. It eats up system resources and it tends to fk up the performance of alot of games using it.

      1. Actually it is generally the enhanced PhysX effects that demand performance in games and those settings tend to be aimed at enthusiasts. They also come with the standard “off/on” option too.

        Standard PhysX runs as well if not better than Havok and is a rather cheap and more widely (than Havok) supported middle-ware for implementing physics into your games.

  2. Doubt it. It’s still an UE4 game with hardware hungry effects, physics whatsoever. High specs doesn’t always just mean glorious high res textures.

    1. It doesn’t make any sense because those specs are not final, at least that’s what one of the devs said in the steam discussions section.

    1. This is an 64-bit only game on the Unreal Engine 4 game with Nvidia PhysX. Mate even my 3 year old rig can run this game.

      1. It is a arcade game it shouldnt need such a powerful cpu and your “3 year old rig” comment is stupid, a 3 year old rig isnt garbage, there are people maxing out new games iwht older system.

  3. Im pretty sure that’s if you also want PhysX destruction enabled. That sht is more resource hungry then UE4 itself.

    1. Yeah minimum requirements would be with PhysX disabled and recommended with PhysX enabled. Pretty straight forward really.

  4. I’m actually surprised for seeing this kind of game with nowadays technology, usually devs use the excuse “muh oldschool” to do lazy graphics and stuff.

Leave a Reply

Your email address will not be published. Required fields are marked *