Victor Vran – New Action RPG from Tropico Developers – Releases This Summer

Haemimont Games, best known for the Tropico series, and publisher EuroVideo Medien announced today that their action RPG, Victor Vran, will be released this Summer. According to the press release, Haemimont’s goal is to bring a fresh perspective to the genre by adding a broad range of equipment and special moves that drastically change combat, along with a simple, but game-changing, jumping mechanic that separates itself from many titles in the action-RPG genre.

Gabriel Dobrev, CEO and founder of Haemimont Games, said:

“It all started with a simple idea: let’s put the ‘action’ back in the action-RPG genre.”

Victor Vran lets the player decide how he or she wants to play the game. Players can forge their own personal version of Victor thanks to a vast array of powerful weapons, game-changing outfits, wicked demon powers and fate cards. Use special moves, combine skills and weapons to wipe out hordes of hideous beasts and clever boss monsters.

Victor Vran will also let players to team up with friends online and explore the story of the dark world together in a full co-op experience.

Prior to final release, Victor Vran will be available via Steam Early Access.

For the time being, enjoy the following trailer and screenshots!

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Victor Vran Teaser Trailer

2 thoughts on “Victor Vran – New Action RPG from Tropico Developers – Releases This Summer”

  1. LMAO, these scrub devs with no prior experience, or history in making an ARPG want to bring back action in the action-RPG genre? What? You mean the Action-RPG genre which at the moment is in a golden age, with Diablo 3, Path of Exile, Torchlight 2 and Grim Dawn, all being excellent games that have every aspect imaginable covered within the ARPG genre. I am calling it right now, this lunch break side project by the Tropico dev team will be a wasted effort.

    1. diablo 3? lol
      casual fest thats impossible to even balance (still missing pvp? kek) due to endless leveling and you use it as an example of an ARPG done right? :/

      i dont normally get involved with ARPGs because theres just too much nonsense regarding virtual items that improve my virtual character virtual stats. maybe the game is not too focused around them and thats why they talk about the action thing

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