Resident Evil 4 feature

Resident Evil 4: Ultimate HD Edition Gets A New Beta Patch, Introduces New Mouse Control Scheme

Capcom has released a new beta patch for Resident Evil 4: Ultimate HD Edition that introduces a new mouse control scheme, increases master volume level and fixes various bugs. In order to download this beta patch, you’ll need to follow the guide below. You can also find below the complete changelog of this beta patch. Enjoy!

How to access Beta
  • From your Steam ‘LIBRARY’ list, right-click on Resident Evil 4 / Biohazard 4 and select ‘Properties’
  • Select the ‘BETAS’ tab.
  • Type RE4BETAoptin (case-sensitive) in the ‘Enter beta access code’ field and then click CHECK CODE.
  • Now, select “beta-public – 1.0.1” from the pull-down menu and click CLOSE.
  • Wait for the Steam client to finish downloading the 3.4MB patch
  • Launch Resident Evil 4 / Biohazard 4 and verify that 1.0.1 is visible on the bottom right section of the ‘Press any key’ title screen.

 

Changelog

 

Changes:

  • Removed mouse acceleration from Keyboard & Mouse controller setup screen. “AIM MODE” option is now present instead, and mouse sensitivity settings have been re-tuned to accommodate new setting.
  • Users can now choose between two mouse control schemes: “CLASSIC” and “MODERN.” MODERN setting makes the aiming utilizing native mouse functionality while “Classic” setting retains previous calibration from the original game.
  • “GAME RESET” in “RETRY OR RELOAD” has been relabeled to “RETURN TO MAIN MENU”
  • Relabeled “POST PROCESS” in graphics option to ‘COLOR FILTER’
  • Master volume level increased.

Bug fixes:

  • Fixed ready-knife delay when using mouse and keyboard.

  • Calibrated animation speed at which pottery, lamps, boxes, barrels etc. fall apart when frame rate is set to 60fps. Set pieces getting destroyed during cutscenes such as the castle gate and gazebo have also been recalibrated.

  • Fixed an issue with the character performing quick turns when pressing aim while turning.

  • Reduced possible audio desynchronization during cutscenes.

  • Fixed texture on Ada’s Blacktail (Bottle cap)

  • Fixed flickering or prolonged black screen during active gameplay on the Water level in Mercenaries Mode.

  • Fixed problem with Krauser’s bow in Mercenaries Mode Castle level.

  • Fixed problem with enemies not spawning (Garrador, Leader Cultist etc.) in Mercenaries Mode Castle Level.

  • Fixed the speed at which hens lay eggs when frame rate is set to 60fps.

  • Removed green flashing screen that appeared after pre-rendered cutscenes.

  • Fixed Leon’s distorted voice when roundhouse-kicking Verdugo while he’s frozen.

  • Fixed flickering in the first custscene of chapter 5-1.

  • Mine cart QTE difficulty reduced for PRO level difficulty.

  • Restored the blue light bloom effect from the merchant’s torch.

8 thoughts on “Resident Evil 4: Ultimate HD Edition Gets A New Beta Patch, Introduces New Mouse Control Scheme”

  1. Hey John, it’s missing a “C” on the title 😉

    On news: Even with a new release the mouse isn’t fixed. What the F Capcom?

    1. They can’t , game would have to make everything from scratch to work at 120fps. Barely made that 60fps work .. also 120fps in this game is pointless.

    2. Animations are calculated by the frame rate, getting to 60 FPS is a first for RE4 and increasing the frame rate further would just linearly speed up the animations.

      Most games, animations are calculated with seconds, making frame rate arbitrary. RE4 was originally designed for specific hardware in the GameCube.

    3. the crappy mouse aim is worse. Also you cant turn left and right with the mouse you gotat use wasd to move while mouse only makes you look around which on RE4 doesnt do much. I dont get whocame up with the idea of chaning the control functions and mapping mouse to the look buttons.

  2. Nope, doesn’t increase the volume level. Still ridiculously low. There was only “beta-public – 1.0.2″ available so had to select that.

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