GSC GameWorld has just released the Stories Untold Update for STALKER 2: Heart of Chornobyl and shared its full patch notes. So, let’s see what this new update brings to the table.
The Stories Untold Update adds new free content to the game. To be more precise, it adds 8 quests, offering over five hours of new gameplay. There are also 7 locations to explore, 6 characters with their own backgrounds and stories. and a unique weapon. Moreover, there is a new hub to create.
And that’s not all. The STALKER 2 Stories Untold Update fixes an issue where multiple artifacts could spawn in one place. It also optimizes multiple mutant models. Some adjustments have been made to the dead zone settings for DualSense controller on PC. Moreover, it fixes an issue that could cause massive mutant hordes to spawn at the Plant location of the Garbage region.
It’s also worth noting that this latest patch simplifies the save system. So now, it will be easier to play on “Master” difficulty or any other difficulty with the “Expedition mode” enabled.
After you start the game on Master difficulty or with Expedition mode, you can turn on Manual Save in the settings menu. Once you turn it on, it stays on for the rest of that playthrough. You can then save the game using Quick Save (F5) or by using the Manual Save option in the menu.
Like always, Steam will download this update the next time you launch its client. From what I’ve heard, the Stories Untold Patch is around 12GB in size. So, make sure you have enough free disk space. Below, you can also find its complete changelog.
STALKER 2 Stories Untold Patch Release Notes
NEW STORIES
Over five hours of gameplay have been added, depending on your pace. Discover the mysterious transmission that gives stalkers headaches, nosebleeds, and even hallucinations.
As the story unfolds, you can choose to help the stalkers and scientists figure out what’s going on. Make decisions, fight for what you believe in, search for answers, and more.
You can catch a PDA message anywhere on the map, with the biggest chance around the Burnt Forest. How you deal with it will shape the fates of stalkers you meet. This mission will become available after leaving the Zalissya region in the early stages of the game.
This new storyline brings to life 8 new missions, 7 new locations, 6 new characters, 3 new unique items, unique weapon, and more.
NEW LOCATIONS & NEW HUB
Speaking of new locations, if you decide to explore untold stories, you are going to visit and explore new places. They are free to explore for everyone in the Zone, some locations that were previously occupied only by rusty metal or mutants are now used by stalkers. The storyline also might lead you to creating a new hub in the Burnt Forest region. The new place on the map will draw the stalker’s attention, so you can expect the whole area to become more populated. But again, this outcome of the quest is not granted. You may choose to play another way.
NEW WEAPON
The GP37V2 is a modified version of the GP37 rifle, crafted for the most tactically proficient players. It features a pre-installed suppressor and a low-magnification scope. The trigger group has been modified to support single and burst fire modes only.
The cost of failure is higher, but in the hands of a skillful operator, the GP37V2 can reward you with its precision and power. This thing you can get during the completion of the questline.
MASTER DIFFICULTY AND EXPEDITION MODE SIMPLIFICATION
This change allows you to simplify the save system if you want to play on “Master” difficulty or any other difficulty with the “Expedition mode” enabled.
After starting the game (if Master difficulty or difficulty with Expedition mode enabled is selected), you can enable the Manual Save system in the settings menu. This option is enabled once and permanently (for the current playthrough) and allows you to save with:
Quick Save (F5).
Regular Manual Save via the menu.
If these saves are enabled, the player’s progress status, which is displayed in the Pause menu, will change.
ADDITIONAL FIXES
Fixed an issue where multiple artifacts could spawn in one place.
Optimized multiple mutant models.
Fixed an issue where NPC could not find a way to the shelter during an Emission at the Cement Factory location.
Fixed an issue where NPC could not find a way to the shelter during an Emission in Zalissya.
Fixed an issue that could cause massive mutant hordes to spawn at the Plant location of the Garbage region.
Adjusted dead zone settings for DualSense controller on PC.
Fixed an issue where the player could obtain the Heart of Chornobyl artifact from the regular anomalies.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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