Battlefield 6 feature-2

Battlefield 6 Update 1.1.1.5 Released – Full Patch Notes

DICE has just released Title Update 1.1.1.5 for Battlefield 6 and shared its full patch notes. So, let’s see what this new update brings to the table.

Patch 1.1.1.5 fixes a bug that let players reach off-limit areas by standing on a Recon Drone and hitting it with a Sledgehammer. It also fixes a problem where vehicles didn’t spawn correctly in Breakthrough and Conquest modes. Plus, it resolves several Battle Royale issues related to match flow, squad revives, and end-of-round transitions.

The update fixes a couple of progression issues. For instance, it fixes an issue where the shotgun weapon challenge “Kill 5 Enemies With a Shotgun Without Reloading” did not complete properly. It also fixes an issue where progress for the “Engineer Specialist 3” Assignment did not save correctly.

And that’s not all. Patch 1.1.1.5 tunes the landing animation to reduce excessive camera and weapon movement when aiming down sights. This will improve visual stability during and after landing. Plus, the update resolves instances where the ADS aim could be displaced when sliding.

On top of that, the update fixes several progression, sound, and UI problems to make the game clearer and more reliable. It also fixes a bug where weapon accuracy changed incorrectly based on how fast you moved. Another fix makes sure accuracy works properly when going from sprinting to aiming down sights.

Like always, the EA App and Steam will download this update the next time you launch their clients. Below, you can also find its complete changelog.

Battlefield 6 Patch 1.1.1.5 Release Notes

PLAYER:
  • Fixed an issue where dispersion would be higher than intended when going from sprint to firing in ADS.
  • Fixed an issue where dispersion would incorrectly scale with movement speed and always assume the player is moving at maximum movement speed for the stance.
  • Tuned landing animation to reduce excessive camera and weapon movement when aiming down sights, improving visual stability during and after landing. This update also resolves instances where the ADS aim could be displaced when sliding.
VEHICLES:
  • Fixed an issue where Lock-Guided Missiles did not get countered as expected when met with enemy countermeasures such as flares.
GADGETS:
  • Fixed an exploit allowing players to ascend and access unintended areas when standing on the XFGM-6D Recon Drone by hitting it with the Sledgehammer.
MAPS & MODES:
  • Fixed an issue where vehicles did not spawn correctly in Breakthrough and Conquest.
  • Fixed an issue where matches sometimes would start with all sectors and objectives active at the same time.
  • Fixed an issue in Strikepoint on Siege of Cairo where destruction did not reset at halftime.
UI & HUD:
  • Fixed an issue in Vehicle Customisation locked Anti-Air Vehicle presets did not display their unlock criteria as intended.
PROGRESSION:
  • Fixed an issue where the shotgun weapon challenge “Kill 5 Enemies With a Shotgun Without Reloading” did not complete properly.
  • Fixed an issue where progress for the “Engineer Specialist 3” Assignment did not save correctly.
PORTAL:
  • Fixed an issue where “SpawnLoot” would not spawn Ammo or Armor.
  • Fixed an issue where players with community creations privileges set to Block could still access user-generated Community Experiences when the party leader hosted a match.
AUDIO:
  • Fixed an issue where activating the BF PRO Radio Channel through the Commorose did not play any sound.
REDSEC
PLAYER:
  • Fixed an issue where Battle Royale (Quads) matches did not end after the last team was eliminated.
  • Fixed an issue where being killed immediately after a mobile respawn completed could result in the squad being eliminated instead of reviving remaining teammates.
  • Fixed an issue where players could become stuck in a top-down view of the map after redeploying.
  • Fixed an issue where players retained their Second Chance after redeploying and did not transition to the End of Round screen after their next elimination.
UI & HUD:
  • Fixed an issue where all squad members displayed the same highlighted stat on the Squad Placement screen.
PROGRESSION:
  • Fixed an issue where the “Battle Royal Master Challenge 4” did not track progress correctly.