Silent Hill f feature-3

Here’s how you can fix the crash issues in Silent Hill f

Silent Hill f has just been released, and a lot of NVIDIA users have major crash issues with it. So, if you’ve been unable to play the game due to some UE5 GPU crashes, you can use this workaround in order to bypass them.

Silent Hill f uses Unreal Engine 5, and it suffers from the same crash issues that were present in Borderlands 4. The solution is similar to that game.

These crash issues occur only on NVIDIA’s GPUs. And, from what I’ve seen, they are mainly related to the drivers. This isn’t a game issue. So, how can you fix these crashes?

The solution is simple. If the game crashes at startup or when you load a save, you’ll simply have to reinstall your driver. Once you do this, you will be able to play the game. However, after two or three reboots, the crashes will come back. When this happens, you’ll have to, once again, reinstall the drivers.

I was able to replicate this multiple times. I don’t know what’s going on with both Borderlands 4 and Silent Hill f. However, this workaround is the only way I can currently use to play them.

Some suggest disabling Hardware-accelerated GPU scheduling from Windows. However, I’m against doing such a thing. You see, DLSS Frame Gen requires Hardware-accelerated GPU scheduling. So, if you disable it, you won’t be able to use DLSS Frame Gen in any other game.

When you disable Hardware-accelerated GPU scheduling, you’ll have to restart your PC. And, honestly, it’s quicker to just reinstall your drivers. You won’t even have to restart your PC. Once you reinstall the drivers, you can launch and play the game.

I’ve already informed NVIDIA about these crashes, and they’re looking into the issue. There’s currently no ETA for a fix. Since these crashes happen in two different games, it’s clearly a driver issue that affects Unreal Engine 5. This means that future UE5 games may also suffer from the same problem unless NVIDIA fixes it with a new driver.

I also hope that NVIDIA will be able to fix the visual artifacts that occur in other UE5 games. Mafia: The Old Country and Metal Gear Solid Delta: Snake Eater suffer from major artifacts with the latest drivers. The solution to that specific issue was to roll back the drivers to version 580.88. I don’t know what’s going on lately with these buggy NVIDIA drivers. So, I hope that NVIDIA will do something about them.

Stay tuned for more!

14 thoughts on “Here’s how you can fix the crash issues in Silent Hill f”

  1. This game had a peak player count of just 21,464 (steamDB).

    That's very very weak, that's below many indie games. Even Dying Light: The Beast, released at the same time, has a peak player count of 121,222.

    Silent Hill f is an €80 game with just 7 hours of content.

    Are players finally tired of getting ripped off by Konami.

    1. Horror games have just never been super popular.
      The Resident Evil remakes did well but RE7 and the SH2 remake both only peaked around 20,000. The Dead Space remake only hit 30,000.

    2. 'nother go unwoke go broke game? When will japs learn?

      No one wants to look under the skirt of a high school girl. Well, there's a demographic in ameriKKKa that does, but they are pauper and don't buy games, just pirate.

  2. I don't have hw gpu scheduling on and use dlss, win10. Unless it turns itself on and off by itself when I use dlss. I had one of those FG enabling mods for my 2060 and I had to turn it on for that but it wasn't enough of a difference to have double my gpu and cpu usage so I deleted it and turned off hw scheduling.

    I've never had crashes on this game, the free version. Granted I use low end settings but it's not that demanding since it's usually slower gameplay.

    Gotta say I'm not liking it much either. Slapped the SH name on it with no relation to toluca lake, silent hill etc that I know of early game. Clunky combat, annoying no kill enemies, way too many cutscenes etc It has way too much of a jrpg waifu feel to it with the protag. Silksong and DLB are def keeping me from playing this more.

    1. oh right you said that, it's just for FG which doesn't work too well with older systems if you care about doubling your gpu and cpu utilization for it. My error there.

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