Before the announcement of Crysis 4, Crytek was working on a multiplayer game based on the Crysis franchise, called Crysis Next. And earlier today, a video was leaked, showcasing 13 minutes of gameplay footage from it.
Now I’m certain that Crytek will immediately take it down. As such, I strongly suggest watching it while you still can. I’ll make also sure to update this article with mirrors.
Crysis Next was a multiplayer third-person game. Players would be able to select a class, and duke it out. In the beta version of the video, we get to see three classes. These are the Frontliner, the Technician and the Flanker.
Now as you will see, the beta has a lot of placeholder graphics. So, don’t expect it to “wow” you in any way. Still, this is something that may interest our Crysis fans.
To be honest, I’m glad this game was canceled so that we could get a proper single-player Crysis game. Don’t get me wrong. I enjoyed the MP of the first Crysis game. However, Crysis Next seems like a game that nobody has asked for. At least as a standalone title.
Now what will be really cool is if Crytek adds Crysis Next to Crysis 4. You know, like when games had great SP and MP modes. If that’s what Crytek has done, then more power to them.
Crytek officially announced Crysis 4 in January 2022. And, since then, we haven’t heard anything about it. As I wrote in April 2023, you shouldn’t be expecting to be playing it anytime soon. Back then, the team was looking for a Lead Producer, Lead AI Programmer and Lead Environment Artist. This basically meant that development was still in a really early state. And, since most games take around 3-5 years to create, we can safely assume that we won’t get it until at least 2026 or 2027.
Anyway, there is nothing more to add here. For now, enjoy the gameplay video and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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"leaked"
video has been removed
Click on "Watch on YouTube", it's still there.
my bad
to those who wont be able to watch the video when its taken down, its a third person fortnite clone with similar had that you can even dance and build platforms, it has worse graphics than fornite as it so early alpha it doesnt have any textures and the character looks like a generic grunt and does not wear a nanosuit.
You didnt miss anything.
Stopped the video and then reported it for terrorism as soon as I saw it's a third person game.
That multiplayer focus won't do them any good, they should know that by now, as doomed as they were as a studio since Ryse, they're still incredibly stubborn and disconnected from reality, every decision they made since the commercial failure of the original Crysis was bad, they decided to do cinematic COD-Like games and they failed, after that they decided to commercialize their engine and they failed too, then they decided to do 3rd party contract games, failed.
F2P game ? Failed. MP game ? Failed. Remasters ? Failed. And now here's the epitome of bad decision making, an unfaithful multiplayer focused sequel to their original game with infinitely less money, less talent, and an outdated engine
Well said. All Crytek had to do after the first Far Cry and first Crysis was to do more of the same. They made two really bad decisions instead. Focus on the console crowd and then on MP. This led to several times when they couldn't even make payroll for months at a time and then closures of a lot of their studios. They obviously still haven't learned and they will continue to fail. It's a shame but it's true. You can't fix stupid.
edit: the first Crysis wasn't a failure financially. It eventually sold around 3 million copies and only cost 22 million to make. Probably would have sold more but the requirements and feedback about hammering GPUs scared a lot of gamers away from buying it. You couldn't return games back then.
Both EA and Crytek expected far more, that's why they did this barely running port on 360 and PS3 4 years later even though they said multiple times it couldn't be made, in fact they were right and it was only possible thanks to CryEngine 3 being more console-friendly.
They switched to multiplatform development and targeted a wider and more mainstream audience because the numbers were not as good as expected, not a commercial failure but certainly not a success either
There's just one flaw in your explanation:
How come Crytek is still alive?
The fact of the matter is that Hunt Showdown alone seems to be making enough money to keep them afloat.
Personally, I'm very much looking forward to a good single-player Crysis 4 experience.
And given that Hunt Showdown is running reasonably well even on the Steam Deck, looks like their Cryengine is still seeing good engineering work, too…
Nope, they're borrowing lots of money from the German government as it it is easily one of the most indebted studios in Europe, and the Turkish government also invested around half a billion in the company. They closed all their secondary studios and most talented veterans who did the Crysis franchise are now at Cloud Imperium, that's not what i'll call a healthy company
i have zero hope for crysis 4 but we are 2 gens ahead at the very least they should have enough ram to make it the maps big.
I think your forgetting that Crytek games were engineering demos, meant to show off features of their game engine. The whole point was selling their engine to other studios, while using the game sales to keep themselves afloat until that money started coming in.
And as for Crysis being a commercial failure, almost every gamer I knew back then had it, and everyone was talking about it. Crysis was not a commercial failure for a PC game at the time, it's just that the majority of gamers were not on PC back then and the console ports came out 4 years later. PC gamers (who had systems capable of running the game) generally considered Crysis to be a rare treat, as big PC exclusives were pretty much dead at the time (most games were developed for console and poorly ported to PC later).
Now I wouldn't be surprised if Crysis didn't sell as well on PC as other games. Everyone knew that you needed a high end gaming PC to be able to play it, and not everyone could afford one. "Will it run Crysis" is still a joke even today. It's sales numbers probably seem lackluster because of that, but the only thing about Crysis that was really a failure was how poorly multithreaded the game was (that negatively effects game performance even on modern systems).
"How poorly multithreaded the game was"
They started the development around 2004, back then CPUs were all about clock speed and it's not really their fault if they failed at future-proofing their title, they were imagining that a good CPU in the future will be a single-core clocked at 7ghz, as we all did…
All the games that had a long development cycle around that time had multi-threading issues
I'm not bashing Crysis, in fact i'm saddened that its commercial failure directly led Crytek to bad management of their future, they didn't give it a proper second chance and started their none-sense very early
the commercial failure happened when they switched to consoles crysis 2 and 3 were made with crysis 1 money.
Intel added Hyper-Threading to Pentium 4 desktop CPU's in 2002, and Intel and AMD released actual dual core CPU's in 2005. The game released in 2007 on PC, and 2011 on consoles. By the end of 2005 it should have been obvious to anyone that multicore CPU's were the way the industry was moving, and not single core CPU's with ridiculous clock speeds.
Also, I still don't see why you're saying the game was a commercial failure. I think it was the engine that was the commercial failure, and not the game. If not for the game, Crytek might have gone bankrupt with no one interested in their engine tech.
Even though it released on 2007 the development started years before, it takes time to master a new tech and it also takes time to rewrite an engine from scratch, they were too early to the party, being ahead of its time can sometimes be tricky
As for the commercial side, it was expected to do far more that it actually did, they didn't go bankrupt because they're borrowing a lot of money from the German government and received 500m from the the Turkish government in 2016.
They wouldn't have needed to rewrite the entire engine just to make a few extra things process in their own threads. Much of that would have been copying chunks of code into whatever sort of functions C++ uses for multithreading (I only know Java, which uses classes and methods instead of functions), and then of course testing it thoroughly to ensure it works as expected (some things would obviously break if just copied and pasted without consideration for how variables get defined and updated, and probably other things I'm not thinking of at the moment). The actual amount of time to multithread the game engine would not have been that much, as long as they weren't trying to do multithreaded rendering.
As for having never done this (at least not as thoroughly as they should have), there really aren't any good excuses. Hyper-threading (Intel's implementation of running two threads simultaneously on the same core) was a thing before they started development, so they really should have already known that they needed to.
Indeed, Intel Core 2 launched in 2006 and have Quad-Core variants.
i think crysis sucked especially the ai and combat but crysis 1 was so successful that crysis 2 and 3 were made on that budget and were not profitable.
Certain aspects of the game were not amazing. The AI was certainly one of them. That being said, the water effects still hold up today, and the destroyable buildings and trees are something we still don't see very often today. The story and voice acting were also decent.
we dont see many things from that era nowadays, you might wanna ask why that is.
As an OG Far Cry fan, I will never not be sad at the direction the franchise has taken. Wish things had gone differently.
far cry 1 was the best game they made.
No, Crysis is objectively better by far
no crysis sucks awful ai buggy bad combat, crappy weapons more linear levels it sucks.
Hunt Showdown is what keeping lights on.
Hope they return to roots with Crysis 4 and engineer CryEngine 6 to be somewhat comparable to UE5 but better optimized.
(well UE5 is already what CryEngine 2 was in 2007)
They don't have the ressources to compete with Epic, they're really far from competing with UE4, let alone UE5.
The Deutsche Bundesbank (Germany's national bank) is what keeping Crytek alive not Hunt Showdown, the game is not as successful as people may think, it's just the best game they did in years and considering Crytek's quality standards after Crysis 3, this doesn't mean much
How about MS buys them for cheap and injects some cash & talent
Um. That's why they cancelled it.
I can see why it was canceled.
Third Person Apex… lol
Best they could Ever do – to Hell with MP garbage!
Only way is SP, and damn how I look forward to Crysis 4!
Make our Pc's melt again pleeeaze 😁👑
Guys, GOG is giving Tropico 4 for free until 29, if you only read this crappy website, you will miss out.
Is Tropico what gays are into these days? Good for you fnd.
Never played it, but i heard gays are into your back. Have a nice day.
My back is not hairy so I understand why
Thats cause your uncle perv rubbed it off when hes on top of you pounding you in the rear every night. You filth mongrel. Why dont you get psych help with your perving filth you slimy stink greasy mongrel fagitt
Excuse me?!
No. I wont excuse you mongrel filth for breathing the same air as decent human beings and you arent worth p'ssing on if your face was on fire. your a sh@t stain on humanity mongrel. A mistake your crackhead mother made and regretted it for the rest of her life. You slime ball punk.
How rude! You need to put an end to your black behavior on this site right now sir or there will be severe consequences for you in Pakistani court.
I don't think John has enough gaming knowledge to know what Tropico is, he will eventually know about the series the day the devs add Ray Tracing or use UE5
UE5 fan “remake”
Fortsys.
Cryfort.
Concor…. wait a minute
Another amateur hour leak where the leakers upload footage to sites that are known to bow to copyright claims. What is the damn point? All such videos will just be deleted in a matter of hours. Why bother? Just upload it to a site that won't delete it from the start, or torrent or whatever. So pointless.
So I found a current copy of the video. Absolute disasterclass. Soulless manager hears gen Z likes third person looter sh*tter trash, episode 541. SO GLAD THIS GAME DIDN'T MAKE IT PAST AN EARLY PROTOTYPE STAGE AND I HOPE WHOEVER CAME UP WITH THE CONCEPT NO LONGER WORKS AT CRYTEK. If there are any third person elements in Crysis 4 I'm already not interested whatsoever.
seems like they've borrowed every concept from every MP games out there, and then implemented them in a very general manner.