NVIDIA Jen-Hsun-Huang

NVIDIA’s CEO Jensen Huang hints at the possibilities of DLSS 4

A lot of people have been wondering about the future of DLSS. What new features will NVIDIA introduce? And we may now have an idea of what we can expect from it. During a Q&A session, NVIDIA’s CEO Jensen Huang shared his thoughts about the future of DLSS. Huang hinted that future versions of DLSS, presumably DLSS 4, will be able to generate textures and objects.

As NVIDIA’s CEO specifically said:

“We already use AI for neural graphics, and we can generate pixels based off of few input pixels (Editor’s Note: that’s DLSS 2). We also generate frame between frames – not interpolation, but generation (Editor’s Note: that’s DLSS 3). In the future, we’ll even generate textures and objects, and the objects can be of lower quality and we can make them look better.”

What’s interesting is that NVIDIA has already showcased one of these two new features. At Siggraph 2023, the green team presented their Neural Texture Compression (NTC) solution. This AI-powered compression reduces texture sizes while keeping their quality high. NVIDIA says this new format is better than the old AVIF and JPEG XL formats.

My guess is that NVIDIA may evolve NTC so that it can improve the quality of textures. This appears to be the next step for DLSS. Then, in DLSS 4 or DLSS 5, they could allow it to improve – or even create – high-quality versions of low-quality objects. Imagine it as a new way to make objects look smooth and round without any rough, polygonal edges. Or at least that’s what I’m getting from Huang’s comments.

Do note that I’ve loosely used the term “DLSS 4“. Since nothing is set in stone yet, we might see these features in DLSS 5 or DLSS 6. Nevertheless, it appears that these are the new features that NVIDIA is currently working on.

NVIDIA will release its next-gen GPUs at the end of the year. As such, it will be interesting to see whether it will debut DLSS 4 alongside them. And if it does, will DLSS 4 require the new RTX50 series GPUs? Or will it be compatible with the older RTX graphics cards?

Stay tuned for more!

Thanks Reddit

32 thoughts on “NVIDIA’s CEO Jensen Huang hints at the possibilities of DLSS 4”

  1. fake resolution
    fake frames
    fake texture quality
    fake framerate

    insert the "mariko translates" meme jpg

    YOU TELL HIM THAT WE WARNED YOU ABOUT FAKE FRAMES AND HOW ITS A SCAM, YOU TELL HIM WE WARN YOU THEY GONNA GET LAZY AND USE IT AS AN EXCUSE FOR ACTUAL PERFOMANCE GAINS, YOU TELL HIM WE TOLD YOU THEY GONNA MAKE THE ASSETS WORSE SO THEY ARE UPSCALED BY AI, YOU TELL HIM THAT WE WERE RIGHT TO CALL THIS OUT A LONG TIME AGO

    "He says he doesnt like it when people try to improve things"

    1. fake resolution
      fake frames
      fake texture quality
      fake framerate

      It's ALL fake and always has been. They are nothing but mathematical models, and the ONLY difference between "traditional" rendering and AI rendering is AI rendering uses a better mathematical model that is both faster and more accurate

    1. What do you think future A.I inferencing will do? A.I models are already assisting in designing the GPUs themselves.

  2. Just wait it out folks for DLSS 7, It will play the entire game for you so you can go outside and get some fresh air!

    /s

    1. "An app called Butterflies puts a new spin on how we interact with AI.

      While the interface looks like Instagram, the app’s main twist is that, when signing up, you create an AI character, or Butterfly, that starts generating photos and interacting with other accounts on its own. "

      1. Considering many of todays trash games where politics is more important than the entertainment factor… youtube likely provide more entertainment from the controversies surrounding the games

      1. Especially on controllers where autoaim is so heavy the "player" only directs while the game plays it for them. Its ridicilous really

        1. speaking of controllers, consoles can do frame generation so, the next gen games will be frame gened to the bone and will be really slow to play but you wont notice it due to how smooth and slow contollers are.

          1. Yeah totally agree, and the controllers are naturally input smoothing as it takes the thumb god knows how many miliseconds to move from side to side so its already a quite a big latency there already so some more will matter way less as the gamer is used to be quite diconnected to whats happening on the screen vs input that reacts to movement in a couple of ms (typical mouse delay including the usb ports overhead).

            But at what its going with the hardware makers adding heavy performance increases (dlss, frame gen etc)… all with downside and with lazy devs who take any excuse to do less – Its a real downward spiral compared to gaming of the “golden ages in gaming” where few devs were lazy and the shortcuts were few so they simply had to do better games

  3. Moröns love fake pixels so much, games these days don't even have the option not to use such retärded shït.

    1. ALL pixels are fake by default, they are nothing but binary numbers

      They are a mathematical representation (AKA a Model) of reality and nothing more and thus are "fake" by default

        1. omg its like being in the nvidia reddit and everyone who doesnt like the fake frame ai nonsense is called a amd fanboy, you do realize that amd has fsr and frame generation as well and sometimes it is better than nvidia.

    1. why did that fgt linux upvote this but downvoted mine, this makes even less sense than the meme i referenced.

  4. we’ll even generate textures and objects

    No, f off please.

    I don't want AI texture and AI object generation bs going on when I play the game. I want the game to be finished and optimized at launch and I want it to look consistent, like the designer intended.

  5. It would be nice to get the "do more with less" but really what we get is "do more with more expensive". These tech are great generations later at reasonable prices but also for murons who spend a fortune, thus raising pricing floor for everyone else, to do it early. It's like your typical sugar-caffeine sbx slave at high cost that's their bread and butter.

  6. It would be nice to get the "do more with less" but really what we get is "do more with more expensive". These tech are great generations later at reasonable prices but also for murons who spend a fortune, thus raising pricing floor for everyone else, to do it early. It's like your typical sugar-caffeine sbx slave at high cost that's their bread and butter.

  7. And ofcorse you will need a 50×0 series… untill someone makes a mod so it will work on all since the 20×0 series proving it was more of a planed obsoletion di¢k move

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