Nightdive Studios has just announced the remasters for Turok 3: Shadow of Oblivion and Star Wars: Dark Forces. These remasters will support 4K resolutions with 120fps as well as advanced 3D rendering features, and you can find below their debut trailers.
Turok 3: Shadow of Oblivion originally came out on Nintendo 64 and was never ported to the PC. As such, this will be the first time that a lot of PC gamers will be able to play it. The remaster will support anti-aliasing, bloom, ambient occlusion, dynamic shadows, and motion blur. Moreover, Nightdive has remastered the environment art, the character models, and updated the weapon models.
For those wondering, Star Wars: Dark Forces Remaster will sport similar features. Both of these remasters will be using the KEX Engine, and there is no ETA on when they will come out.
Before closing, I should also mention a fan remake of the first Dark Forces that is currently in development. You can also go ahead and download this STAR WARS Jedi Knight: Dark Forces II Remake.
Enjoy the following videos and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I never played the original Turok 3 but I did play Star Wars: Dark Forces way back when you younger folks were still just a twinkle in your father’s eye and I remember it to be a fun game. I’m interested to see how the remaster turns out. Might be worth a play.
Turok 1 & 2 should be brought to the same engine, love they’re on a roll with these classics.
They were ported years ago and are available on all current platforms.
Years ago yes, but lack features and improvements brought about by the latest KEX Engine.
Oh you meant the latest version of KEX. My bad, thought you were saying those ports were running on an entirely different engine.
i bet this isnt a port of turok 3, as turok 3 levels were ported to turok 2 by modders, this is probably that but made into a turok 3 total conversion.
Makes me wonder, I’d love if they do a deep dive on this (dev interviews etc). I love this drive they’re on to bring legacy code onto modern engines. My hope is they got the source code from Acclaim.
If they’re announcing the game then they must have the rights and the source code, there’s nothing keeping them from porting the true game, Nightdive are high profile devs, i don’t see them porting the game in such a ghetto way and i don’t even know how this idea crossed your mind
because the turok 3 engine is a mess and unreal engine allows you to port assets and entire levels this is how the gta trilogy that doesnt work properly was created and why you see “stalker in unreal engine” or “deus ex in unreal engine” or cry of fear on unity or unreal engine. This is why i believe this is how they did it.
Nightdive have their own proprietary engine and this is not the first time they port a messy game into it
about that, is it really an engine in the traditional sense because if it was they would have to built everything from the ground up like the gta trilogy, or is it something like gzdoom that emulaters older scripts to run on modern systems on a re interpreter like emulation?
It can probably do both, if you can import scripts and assets then you can create from scratch, there are original games on GZDoom too, what’s really interesting with Kex is the fact they used stuff from different engines to remaster games while GZDoom is stuck to id tech 1 games.
Dark Forces was a pretty fun game. I’m interested to see how well they did on the remaster.
Glad to see. Heard Turok 3 was crap, but I’ve always wanted to play Dark Forces. The currently available DOSBox version sucks to play these days.
turok 3 wasnt bad, in fact the fact it wasnt a giant maze like turok 2 made it better, it had more interesting and simplier levels but the n64 could barely run the thing and it wasnt that polished. I hate how they killed turok though.
Wasn’t bad, just very linear.
Turok 1 is still the best, levels are big but not stupid mazes filled with reused assets like Turok 2.
I’ve been spoiled by the UE remake demo of Dark Forces II I played recently.
It will be difficult to go back to those old graphics…
In case some wonder, for once, the guy does intend to remake the entire game, not just one level.
Not interested in these 2 in particular but I’m always glad to see Nightdive pumping justice upon classics. Keep em coming!
i hope they remaster eradicator.
one of these indie boomer shooter companies should reboot turok, it will be great to have a turok inspired by doom 2016, make it nonlinear too with hub maps.
Nightdive studio are champions in my book. I hope they will do Dark Forces 2.
That Quake 2 remaster they did last week should be an example how to make a good remaster.
They are going to butcher the Jedi Knight games too, right?
Turok 2 with the Expansion pack on n64 was pretty mindblowing back in the day. great memories with that game. Saw this announcement and felt the need to get a Turok 2 steam key for $3