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Diablo 4 will be using a new engine, will allow the camera to zoom out, will have better animations

In an interview with AusGamers, Blizzard confirmed that Diablo 4 will be using a new game engine. While the team did not reveal any specific details, it did state that the game now uses Physically Based Rendering.

What this means is that the team can render things in a more realistic way. In other words, metal, skin, blood, fur, or hair will now look way more realistic than before.

Furthermore, and thanks to this new engine, Blizzard can now experiment with the top-down/isometric viewpoint. As such, the team can now have real-time cut-scenes, during which they can use the camera in a more cinematic way. The camera can also automatically zoom out during World Bosses so it can show a larger area.

Another area from which Diablo 4 will benefit from its new engine is its dynamic weather and the day-night cycles. As Diablo 4’s Art Director John Mueller said:

“When you cast Cataclysm [as the Druid], no matter what is going on in the world it brings the rain and storms with it. Having the ability to dynamically change weather based on abilities is fun because there are a lot of things that we can do with that.”

Lastly, Blizzard was also able to improve environmental destructibility and the game’s animations thanks to the new engine. The game will now feel smoother thanks to some new animation techniques.

“We’ve added a lot of animation technology. Blending animation and having stop animations and having different animations make the movement feel very different than Diablo III. It’s all increasing the resolution. And in action it makes the movement but feel more fluid, with stuff like character turns looking better than ever.

When you cast Cataclysm [as the Druid], no matter what is going on in the world it brings the rain and storms with it. Having the ability to dynamically change weather based on abilities is fun. As such, there are a lot of things that we can do with that.”

There is currently no ETA on when Diablo 4 will come out. However, we’ll be sure to keep you posted!

22 thoughts on “Diablo 4 will be using a new engine, will allow the camera to zoom out, will have better animations”

  1. Have to admit, the actual moment to moment gameplay looks incredibly fluid and satisfying. Everything from the animations to the backgrounds to the spell fx are handcrafted to perfection. It just looks so smooth.

    POE looks awesome, but this production value is at another level.

      1. So way ahead that PoE beat a sh*t out of Diablo III. And PoE 2 has been announced, will get PBR too and from the impressions it will beat the sh*t out of Diablo IV. Don’t get me wron, Diablo IV looks good and I’m excited about it, but it ain’t perfection.

        1. it ain’t perfection, of course, but it looks better than PoE2 in terms of production value, and we have absolutely no way of knowing if PoE2 will “beat the sh*T out of D4” atm, this is just fanboy talk. From what I’ve seen, I’ll be playing both, but if I had to choose, there’s just no way I would pass on Diablo to play PoE instead.

          1. Agreed, funny how we aren’t allowed to like more than one game in a genre you just have to be a fanboy nowadays.

  2. Whoa. A camera that can zoom, and it will have better animations. Truly boundary breaking enhancements. Also, it’s under lock & key of Acti/Blizz, so this game can f*** right off.

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