Unreal Engine’s member ‘The_Distiller’ has released a brand new cute DXR real-time ray tracing tech demo. The_Distiller has used the latest version of Unreal Engine 4, version 4.22, in order to create a playable demo that showcases the ray tracing capabilities of Epic’s engine.
For the setting The_Distiller chose a miniature film set, built by an amateur filmmaker in the 70’s, shooting a scene for a vintage sci-fi movie in the vein of “War of the Worlds” and alike.
As said, this is a playable tech demo, meaning that players can assume the role of a Martian robot in order to wreak as much havoc as they can. Players can level an entire main street of a rural town in America and “make their fellow Martians proud.”
Since there aren’t a lot of Ray Tracing tech demos out there, we are pretty sure that owners of the RTX series will appreciate this particular fan tech demo. It’s also really cute, so that’s another positive thing about it.
Those interested can download the demo for Attack from Outer Space from here.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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What a technical marvel this little demo is.
i lost interest with demos long time ago
You lost interest with demos long time ago and yet you still clicked on a article about a demo…
So what are you saying, other than you think you are the smartest one in the room, that he hasn’t lost interest in demo’s?
Kudos to The_Distiller for making this demo.
Kudos to The_Distiller for making this demo.
I don’t think this is a good showcase for Ray Tracing, All i can see is a red ray reflected on the robot and that’s is. Ray Tracing can do a lot more than that, but It’s a cute demo nonetheless
What? look at all the lights being reflected on the cars, the walls, not to mention the body of the robot.
8 FPS on a 1070Ti 🙁 (DXR API enabled via Windows update)
Would be great if RT can be calculated by CPU like PhysX. But i know, a dream.
Wow, I love how Ray Tracing is improving games…./s